mirror of
https://github.com/loot/libloot.git
synced 2026-07-27 14:16:01 -07:00
Fix a couple of incorrect test names
This commit is contained in:
@@ -106,9 +106,8 @@ TEST_P(GameInterfaceTest, isValidPluginShouldReturnFalseForAnEmptyFile) {
|
||||
EXPECT_FALSE(handle_->IsValidPlugin(emptyFile));
|
||||
}
|
||||
|
||||
TEST_P(
|
||||
GameInterfaceTest,
|
||||
loadPluginsWithHeadersOnlyTrueShouldLoadTheHeadersOfAllGivenPlugins) {
|
||||
TEST_P(GameInterfaceTest,
|
||||
loadPluginsWithHeadersOnlyTrueShouldLoadTheHeadersOfAllGivenPlugins) {
|
||||
handle_->LoadPlugins(pluginsToLoad, true);
|
||||
if (GetParam() == GameType::starfield) {
|
||||
EXPECT_EQ(6, handle_->GetLoadedPlugins().size());
|
||||
@@ -245,14 +244,14 @@ TEST_P(GameInterfaceTest, sortPluginsShouldSucceedIfPassedValidArguments) {
|
||||
}
|
||||
|
||||
TEST_P(GameInterfaceTest,
|
||||
isPluginActiveShouldReturnFalseIfTheGivenPluginIsNotActive) {
|
||||
isPluginActiveShouldReturnTrueIfTheGivenPluginIsActive) {
|
||||
handle_->LoadCurrentLoadOrderState();
|
||||
|
||||
EXPECT_TRUE(handle_->IsPluginActive(blankEsm));
|
||||
}
|
||||
|
||||
TEST_P(GameInterfaceTest,
|
||||
isPluginActiveShouldReturnTrueIfTheGivenPluginIsActive) {
|
||||
isPluginActiveShouldReturnFalseIfTheGivenPluginIsNotActive) {
|
||||
handle_->LoadCurrentLoadOrderState();
|
||||
EXPECT_FALSE(handle_->IsPluginActive(blankEsp));
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user