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https://github.com/loot/libloot.git
synced 2026-07-27 14:16:01 -07:00
@@ -372,9 +372,11 @@ namespace loot {
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BOOST_LOG_TRIVIAL(trace) << name << ": " << "Number of masters: " << masters.size();
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BOOST_LOG_TRIVIAL(trace) << name << ": " << "Getting CRC.";
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crc = file->crc;
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game.crcCache.insert(pair<string, uint32_t>(boost::locale::to_lower(name), crc));
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if (!headerOnly) {
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BOOST_LOG_TRIVIAL(trace) << name << ": " << "Getting CRC.";
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crc = file->crc;
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game.crcCache.insert(pair<string, uint32_t>(boost::locale::to_lower(name), crc));
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}
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BOOST_LOG_TRIVIAL(trace) << name << ": " << "Getting the FormIDs.";
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vector<uint32_t> records = file->getFormIDs();
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