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Update changelog for 0.14.3
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Version History
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***************
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0.14.3 - 2019-01-27
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===================
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Changed
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-------
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- Condition parsing now errors if it does not consume the whole condition
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string. Via loot-condition-interpreter.
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- Removed a few unhelpful log statements and changed the verbosity level of
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others.
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- Updated loot-condition-interpreter to v1.2.2.
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Fixed
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-----
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- Conditions were not parsed past the first instance of ``file(<regex>)``,
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``active(<regex>)``, ``many(<regex>)`` or ``many_active(<regex>)``. Via
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loot-condition-interpreter.
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- :cpp:any:`loot::CreateGameHandle()` could crash when trying to check if the
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given paths are symlinks. If a check fails, LOOT will assume the path is not a
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symlink.
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0.14.2 - 2019-01-20
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===================
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