Updated changelogs

This commit is contained in:
Oliver Hamlet
2016-09-18 13:58:08 +01:00
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Version History
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0.10.0 - *Unreleased*
=====================
* Completely rewrote the API as a C++ API. The C API has been reimplemented as
a wrapper around the C++ API, and can be found in a `separate repository`_.
The ``loot_apply_load_order()`` and ``loot_get_tag_map()`` functions are not
included in the reimplementation.
* Windows builds now have a runtime dependency on the MSVC 2015 runtime
redistributable.
* Fixed database creation failing when passing paths to symlinks that point to
the game and/or game local paths.
* API documentation is now available on `Read The Docs`_.
* Changed the Windows binary release to include the ``.lib`` file for
compile-time linking.
.. _separate repository: https://github.com/loot/loot-api-c
.. _Read The Docs: https://loot.readthedocs.io
0.9.2 - *3 August 2016*
=======================