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Updated changelogs
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Version History
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***************
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0.10.0 - *Unreleased*
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=====================
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* Completely rewrote the API as a C++ API. The C API has been reimplemented as
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a wrapper around the C++ API, and can be found in a `separate repository`_.
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The ``loot_apply_load_order()`` and ``loot_get_tag_map()`` functions are not
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included in the reimplementation.
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* Windows builds now have a runtime dependency on the MSVC 2015 runtime
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redistributable.
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* Fixed database creation failing when passing paths to symlinks that point to
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the game and/or game local paths.
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* API documentation is now available on `Read The Docs`_.
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* Changed the Windows binary release to include the ``.lib`` file for
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compile-time linking.
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.. _separate repository: https://github.com/loot/loot-api-c
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.. _Read The Docs: https://loot.readthedocs.io
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0.9.2 - *3 August 2016*
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=======================
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