Remove ConditionalMetadata

While it makes sense, it doesn't really add any value and there is value in having all the relevant data and methods in a single class.
This commit is contained in:
Oliver Hamlet
2025-06-08 20:26:07 +01:00
parent 11bd321861
commit 649b4748bd
13 changed files with 34 additions and 193 deletions
@@ -1,68 +0,0 @@
/* LOOT
A load order optimisation tool for Oblivion, Skyrim, Fallout 3 and
Fallout: New Vegas.
Copyright (C) 2012-2016 WrinklyNinja
This file is part of LOOT.
LOOT is free software: you can redistribute
it and/or modify it under the terms of the GNU General Public License
as published by the Free Software Foundation, either version 3 of
the License, or (at your option) any later version.
LOOT is distributed in the hope that it will
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with LOOT. If not, see
<https://www.gnu.org/licenses/>.
*/
#ifndef LOOT_METADATA_CONDITIONAL_METADATA
#define LOOT_METADATA_CONDITIONAL_METADATA
#include <string>
#include <string_view>
#include "loot/api_decorator.h"
namespace loot {
/**
* A base class for metadata that can be conditional based on the result of
* evaluating a condition string.
*/
class ConditionalMetadata {
public:
/**
* Construct a ConditionalMetadata object with an empty condition string.
*/
LOOT_API ConditionalMetadata() = default;
/**
* Construct a ConditionalMetadata object with a given condition string.
* @param condition
* A condition string, as defined in the LOOT metadata syntax
* documentation.
*/
LOOT_API explicit ConditionalMetadata(std::string_view condition);
/**
* Check if the condition string is non-empty.
* @return True if the condition string is not empty, false otherwise.
*/
LOOT_API bool IsConditional() const;
/**
* Get the condition string.
* @return The object's condition string.
*/
LOOT_API std::string GetCondition() const;
private:
std::string condition_;
};
}
#endif
+8 -2
View File
@@ -28,7 +28,6 @@
#include <string_view>
#include "loot/api_decorator.h"
#include "loot/metadata/conditional_metadata.h"
#include "loot/metadata/filename.h"
#include "loot/metadata/message_content.h"
@@ -36,7 +35,7 @@ namespace loot {
/**
* Represents a file in a game's Data folder, including files in subdirectories.
*/
class File : public ConditionalMetadata {
class File {
public:
/**
* Construct a File with blank name, display and condition strings.
@@ -87,6 +86,12 @@ public:
*/
LOOT_API std::vector<MessageContent> GetDetail() const;
/**
* Get the condition string.
* @return The file's condition string.
*/
LOOT_API std::string GetCondition() const;
/**
* Get the constraint that applies to the file.
* @return The file's constraint.
@@ -97,6 +102,7 @@ private:
Filename name_;
std::string display_;
std::vector<MessageContent> detail_;
std::string condition_;
std::string constraint_;
};
+8 -2
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@@ -30,14 +30,13 @@
#include "loot/api_decorator.h"
#include "loot/enum/message_type.h"
#include "loot/metadata/conditional_metadata.h"
#include "loot/metadata/message_content.h"
namespace loot {
/**
* Represents a message with localisable text content.
*/
class Message : public ConditionalMetadata {
class Message {
public:
/**
* Construct a Message object of type 'say' with blank content and condition
@@ -85,9 +84,16 @@ public:
*/
LOOT_API std::vector<MessageContent> GetContent() const;
/**
* Get the condition string.
* @return The message's condition string.
*/
LOOT_API std::string GetCondition() const;
private:
MessageType type_{MessageType::say};
std::vector<MessageContent> content_;
std::string condition_;
};
/**
+8 -2
View File
@@ -28,13 +28,12 @@
#include <string_view>
#include "loot/api_decorator.h"
#include "loot/metadata/conditional_metadata.h"
namespace loot {
/**
* Represents a Bash Tag suggestion for a plugin.
*/
class Tag : public ConditionalMetadata {
class Tag {
public:
/**
* Construct a Tag object with an empty tag name suggested for addition, with
@@ -68,9 +67,16 @@ public:
*/
LOOT_API std::string GetName() const;
/**
* Get the condition string.
* @return The tag's condition string.
*/
LOOT_API std::string GetCondition() const;
private:
std::string name_;
bool addTag_{true};
std::string condition_;
};
/**