Fix active plugins tests.

This commit is contained in:
Oliver Hamlet
2015-07-13 12:50:24 +01:00
parent fc905cac57
commit 5a9ea1cf67
2 changed files with 4 additions and 2 deletions
+2 -1
View File
@@ -171,9 +171,10 @@ TEST_F(Game, RefreshActivePluginsList) {
EXPECT_NO_THROW(game.activePlugins.clear());
EXPECT_NO_THROW(game.RefreshActivePluginsList());
EXPECT_FALSE(game.activePlugins.empty());
ASSERT_EQ(2, game.activePlugins.size());
ASSERT_EQ(3, game.activePlugins.size());
EXPECT_EQ(1, game.activePlugins.count("skyrim.esm"));
EXPECT_EQ(1, game.activePlugins.count("blank.esm"));
EXPECT_EQ(1, game.activePlugins.count("blank - different master dependent.esp"));
}
TEST_F(Game, RedatePlugins) {
@@ -74,7 +74,8 @@ TEST_F(LoadOrderHandler, GetActivePlugins) {
std::unordered_set<std::string> expected({
"skyrim.esm",
"blank.esm"
"blank.esm",
"blank - different master dependent.esp",
});
EXPECT_EQ(expected, loh.GetActivePlugins());