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Update changelog and version for 0.25.4
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@@ -423,7 +423,7 @@ endif()
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# Install
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########################################
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set(LIBLOOT_VERSION "0.25.3")
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set(LIBLOOT_VERSION "0.25.4")
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set_property(TARGET loot PROPERTY VERSION ${LIBLOOT_VERSION})
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set_property(TARGET loot PROPERTY SOVERSION 0)
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@@ -2,6 +2,28 @@
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Version History
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***************
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0.25.4 - 2025-03-04
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===================
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Fixed
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-----
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- The changes to groups handling during sorting that were introduced in v0.25.0
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included an optimisation that skipped processing groups that had already been
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processed, but it prematurely skipped groups when the defined groups included
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one that loaded directly after more than one other group.
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- :cpp:any:`loot::GameInterface::LoadPlugins()` added loaded plugins to the
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internal cache before resolving their record IDs, so a failure to do the
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latter could result in valid loaded plugin state being replaced by invalid
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plugin state. The cache is now only updated after record IDs have been
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successfully resolved.
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- A couple of misleading log statements about edges being skipped during sorting
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to avoid cycles were also written when edges were skipped due to a path
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between the plugins in question already existing.
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- The documentation for :cpp:any:`loot::SetLoggingCallback()` incorrectly stated
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that libloot would print mesages to the console until that function was
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called.
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0.25.3 - 2025-02-23
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===================
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@@ -37,7 +37,7 @@ inline constexpr unsigned int LIBLOOT_VERSION_MAJOR = 0;
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inline constexpr unsigned int LIBLOOT_VERSION_MINOR = 25;
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/** @brief libloot's patch version number. */
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inline constexpr unsigned int LIBLOOT_VERSION_PATCH = 3;
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inline constexpr unsigned int LIBLOOT_VERSION_PATCH = 4;
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/**
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* @brief Get the library version.
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+4
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@@ -2,8 +2,8 @@
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#include <windows.h>
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1 VERSIONINFO
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FILEVERSION 0, 25, 3, 0
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PRODUCTVERSION 0, 25, 3, 0
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FILEVERSION 0, 25, 4, 0
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PRODUCTVERSION 0, 25, 4, 0
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FILEOS VOS__WINDOWS32
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FILETYPE VFT_DLL
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BEGIN
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@@ -13,12 +13,12 @@ BLOCK "040904b0"
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BEGIN
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VALUE "CompanyName", "LOOT"
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VALUE "FileDescription", "Library providing LOOT's core functionality"
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VALUE "FileVersion", "0.25.3"
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VALUE "FileVersion", "0.25.4"
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VALUE "InternalName", "loot"
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VALUE "LegalCopyright", "Copyright (C) 2013-2022 Oliver Hamlet"
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VALUE "OriginalFilename", "loot.dll"
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VALUE "ProductName", "LOOT"
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VALUE "ProductVersion", "0.25.3"
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VALUE "ProductVersion", "0.25.4"
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END
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END
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BLOCK "VarFileInfo"
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