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https://github.com/loot/libloot.git
synced 2026-07-27 14:16:01 -07:00
Implemented game table row addition.
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@@ -460,6 +460,12 @@ function processURLParams() {
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gameMenu.appendChild(li);
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var content = document.getElementById('gameRow').content;
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for (var j = 0; j < data.gameTypes.length; ++j) {
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var option = document.createElement('option');
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option.value = data.gameTypes[j];
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option.textContent = data.gameTypes[j];
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content.querySelector('.type').appendChild(option);
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}
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var clone = document.importNode(content, true);
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gameTable.appendChild(clone);
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clone = gameTable.lastElementChild;
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@@ -474,15 +480,7 @@ function processURLParams() {
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}
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});
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}
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for (var j = 0; j < data.gameTypes.length; ++j) {
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var option = document.createElement('option');
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option.value = data.gameTypes[j];
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option.textContent = data.gameTypes[j];
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clone.querySelector('.type').appendChild(option);
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}
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clone.querySelector('.type').value = data.games[i].type;
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clone.querySelector('.folder').value = data.games[i].folder;
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clone.querySelector('.masterFile').value = data.games[i].masterFile;
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clone.querySelector('.url').value = data.games[i].url;
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@@ -490,6 +488,29 @@ function processURLParams() {
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clone.querySelector('.path').value = data.games[i].path;
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clone.querySelector('.registryKey').value = data.games[i].registryKey;
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}
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var content = document.getElementById('gameRow').content;
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var clone = document.importNode(content, true);
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gameTable.appendChild(clone);
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clone = gameTable.lastElementChild;
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clone.querySelector('.name').placeholder = 'Add new row...'
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hideElement(clone.querySelector('.type'));
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clone.addEventListener('dblclick', function(evt){
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var newClone = evt.currentTarget.cloneNode(true);
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var inputs = newClone.getElementsByTagName('input');
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for (var i = 0; i < inputs.length; ++i) {
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inputs[i].removeAttribute('readonly');
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inputs[i].addEventListener('dblclick', function(evt){
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if (evt.target.readOnly) {
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evt.target.removeAttribute('readonly');
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} else {
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evt.target.setAttribute('readonly', '');
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}
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});
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}
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newClone.querySelector('.name').placeholder = '';
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showElement(newClone.querySelector('.type'));
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gameTable.insertBefore(newClone, gameTable.lastElementChild);
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}, false);
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/* Now fill in language options. */
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var langSelect = document.getElementById('languageSelect');
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@@ -10,12 +10,12 @@
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<body>
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<template id="gameRow">
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<tr>
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<td><input class="name" type="text" readonly>
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<td><input class="name" type="text" readonly required>
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<td>
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<select class="type" >
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<select class="type">
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<!-- Game <option> elements go here. -->
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</select>
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<td><input class="folder" type="text" readonly>
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<td><input class="folder" type="text" readonly required>
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<td><input class="masterFile" type="text" readonly>
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<td><input class="url" type="text" readonly>
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<td><input class="branch" type="text" readonly>
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