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Update version number and changelog for 0.13.0
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@@ -2,6 +2,62 @@
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Version History
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***************
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0.13.0 - 2018-04-02
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===================
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Added
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-----
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- Group metadata as a replacement for priority metadata. Each plugin belongs to
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a group, and a group can load after other groups. Plugins belong to the
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``default`` group by default.
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- Added the :cpp:any:`loot::Group` class to represent a group.
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- Added :cpp:any:`loot::UndefinedGroupError`.
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- Added :cpp:any:`GetGroups()`, :cpp:any:`GetUserGroups()` and :cpp:any:`SetUserGroups()`.
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- Added :cpp:any:`GetGroup()`, :cpp:any:`IsGroupExplicit()`
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and :cpp:any:`SetGroup()`.
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- Updated :cpp:any:`MergeMetadata()` to replace the existing
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group with the given object's group if the latter is explicit.
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- Updated :cpp:any:`NewMetadata()` to return an object using
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the called object's group.
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- Updated :cpp:any:`HasNameOnly()` to check the group is
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implicit.
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- Updated :cpp:any:`SortPlugins()` to take into account plugin
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groups.
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Changed
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-------
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- :cpp:any:`LoadPlugins()` and
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:cpp:any:`SortPlugins()` no longer load the current load order
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state, so :cpp:any:`LoadCurrentLoadOrderState()` must be called
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separately.
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- Updated libgit2 to v0.27.0.
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- Updated libloadorder to v11.1.0.
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Removed
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-------
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- Support for local and global plugin priorities.
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- Removed the ``loot::Priority`` class.
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- Removed ``PluginMetadata::GetLocalPriority()``,
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``PluginMetadata::GetGlobalPriority()``,
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``PluginMetadata::SetLocalPriority()`` and
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``PluginMetadata::SetGlobalPriority()``
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- Priorities are no longer taken into account when sorting plugins.
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Fixed
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-----
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- An error when applying a load order for Morrowind, Oblivion, Fallout 3 or
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Fallout: New Vegas when a plugin had a timestamp earlier than 1970-01-01
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00:00:00 UTC (via libloadorder).
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- An error when loading the current load order for Skyrim with a
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``loadorder.txt`` incorrectly encoded in Windows-1252 (via libloadorder).
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0.12.5 - 2018-02-17
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===================
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@@ -26,8 +26,8 @@
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namespace loot {
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const unsigned int LootVersion::major = 0;
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const unsigned int LootVersion::minor = 12;
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const unsigned int LootVersion::patch = 5;
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const unsigned int LootVersion::minor = 13;
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const unsigned int LootVersion::patch = 0;
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const std::string LootVersion::revision = "@GIT_COMMIT_STRING@";
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LOOT_API std::string LootVersion::string() {
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+2
-2
@@ -2,8 +2,8 @@
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#include <windows.h>
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1 VERSIONINFO
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FILEVERSION 0, 12, 5, 0
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PRODUCTVERSION 0, 12, 5, 0
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FILEVERSION 0, 13, 0, 0
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PRODUCTVERSION 0, 13, 0, 0
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FILEOS VOS__WINDOWS32
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FILETYPE VFT_APP
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BEGIN
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