Update changelog and version for 0.13.7

This commit is contained in:
Oliver Hamlet
2018-09-10 14:08:08 +01:00
parent 2956ed65c8
commit 3a747b804e
3 changed files with 27 additions and 3 deletions
+24
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@@ -2,6 +2,30 @@
Version History
***************
0.13.7 - 2018-09-10
===================
Changed
-------
- Significantly improve plugin loading performance by scanning for BSAs/BA2s
once instead of for each plugin.
- Improve performance of metadata evaluation by caching CRCs with the same
cache lifetime as condition results.
- Improve performance of sorting when it involves long plugin interaction
chains.
- Updated esplugin to v2.0.1.
- Updated libgit2 to v0.27.4.
- Updated libloadorder v11.4.1.
- Updated spdlog to v1.1.0.
- Updated yaml-cpp to 0.6.2+merge-key-support.2.
Fixed
-----
- Fallout 4's `DLCUltraHighResolution.esm` is now handled as a hardcoded plugin
(via libloadorder).
0.13.6 - 2018-06-29
===================
+1 -1
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@@ -27,7 +27,7 @@
namespace loot {
const unsigned int LootVersion::major = 0;
const unsigned int LootVersion::minor = 13;
const unsigned int LootVersion::patch = 6;
const unsigned int LootVersion::patch = 7;
const std::string LootVersion::revision = "@GIT_COMMIT_STRING@";
LOOT_API std::string LootVersion::string() {
+2 -2
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@@ -2,8 +2,8 @@
#include <windows.h>
1 VERSIONINFO
FILEVERSION 0, 13, 6, 0
PRODUCTVERSION 0, 13, 6, 0
FILEVERSION 0, 13, 7, 0
PRODUCTVERSION 0, 13, 7, 0
FILEOS VOS__WINDOWS32
FILETYPE VFT_APP
BEGIN