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Update changelog and version for 0.13.7
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@@ -2,6 +2,30 @@
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Version History
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***************
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0.13.7 - 2018-09-10
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===================
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Changed
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-------
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- Significantly improve plugin loading performance by scanning for BSAs/BA2s
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once instead of for each plugin.
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- Improve performance of metadata evaluation by caching CRCs with the same
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cache lifetime as condition results.
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- Improve performance of sorting when it involves long plugin interaction
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chains.
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- Updated esplugin to v2.0.1.
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- Updated libgit2 to v0.27.4.
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- Updated libloadorder v11.4.1.
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- Updated spdlog to v1.1.0.
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- Updated yaml-cpp to 0.6.2+merge-key-support.2.
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Fixed
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-----
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- Fallout 4's `DLCUltraHighResolution.esm` is now handled as a hardcoded plugin
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(via libloadorder).
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0.13.6 - 2018-06-29
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===================
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@@ -27,7 +27,7 @@
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namespace loot {
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const unsigned int LootVersion::major = 0;
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const unsigned int LootVersion::minor = 13;
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const unsigned int LootVersion::patch = 6;
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const unsigned int LootVersion::patch = 7;
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const std::string LootVersion::revision = "@GIT_COMMIT_STRING@";
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LOOT_API std::string LootVersion::string() {
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+2
-2
@@ -2,8 +2,8 @@
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#include <windows.h>
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1 VERSIONINFO
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FILEVERSION 0, 13, 6, 0
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PRODUCTVERSION 0, 13, 6, 0
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FILEVERSION 0, 13, 7, 0
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PRODUCTVERSION 0, 13, 7, 0
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FILEOS VOS__WINDOWS32
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FILETYPE VFT_APP
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BEGIN
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