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Update changelog and version for 0.25.5
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+1
-1
@@ -422,7 +422,7 @@ endif()
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# Install
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########################################
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set(LIBLOOT_VERSION "0.25.4")
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set(LIBLOOT_VERSION "0.25.5")
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set_property(TARGET loot PROPERTY VERSION ${LIBLOOT_VERSION})
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set_property(TARGET loot PROPERTY SOVERSION 0)
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@@ -2,6 +2,25 @@
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Version History
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***************
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0.25.5 - 2025-03-15
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===================
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Added
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-----
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- :cpp:any:`loot::SetLogLevel()`, which allows libloot to skip invoking the
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logging callback for log messages with a severity lower than the set level.
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Fixed
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-----
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- The :cpp:any:`loot::GameInterface::LoadPlugins()` fix in v0.25.4 broke loading
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plugins for Morrowind, OpenMW and Starfield when loading a plugin that
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depended on another plugin that was not included in the input but which had
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previously been loaded.
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- The public API's ``condition_syntax_error.h`` and ``game_interface.h`` headers
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were missing includes for some of the headers that they rely on.
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0.25.4 - 2025-03-04
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===================
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@@ -29,6 +29,8 @@ Functions
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.. doxygenfunction:: loot::SetLoggingCallback
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.. doxygenfunction:: loot::SetLogLevel
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.. doxygenfunction:: loot::IsCompatible
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.. doxygenfunction:: loot::CreateGameHandle
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@@ -37,7 +37,7 @@ inline constexpr unsigned int LIBLOOT_VERSION_MAJOR = 0;
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inline constexpr unsigned int LIBLOOT_VERSION_MINOR = 25;
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/** @brief libloot's patch version number. */
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inline constexpr unsigned int LIBLOOT_VERSION_PATCH = 4;
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inline constexpr unsigned int LIBLOOT_VERSION_PATCH = 5;
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/**
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* @brief Get the library version.
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+4
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@@ -2,8 +2,8 @@
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#include <windows.h>
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1 VERSIONINFO
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FILEVERSION 0, 25, 4, 0
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PRODUCTVERSION 0, 25, 4, 0
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FILEVERSION 0, 25, 5, 0
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PRODUCTVERSION 0, 25, 5, 0
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FILEOS VOS__WINDOWS32
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FILETYPE VFT_DLL
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BEGIN
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@@ -13,12 +13,12 @@ BLOCK "040904b0"
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BEGIN
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VALUE "CompanyName", "LOOT"
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VALUE "FileDescription", "Library providing LOOT's core functionality"
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VALUE "FileVersion", "0.25.4"
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VALUE "FileVersion", "0.25.5"
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VALUE "InternalName", "loot"
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VALUE "LegalCopyright", "Copyright (C) 2013-2022 Oliver Hamlet"
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VALUE "OriginalFilename", "loot.dll"
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VALUE "ProductName", "LOOT"
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VALUE "ProductVersion", "0.25.4"
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VALUE "ProductVersion", "0.25.5"
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END
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END
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BLOCK "VarFileInfo"
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