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Minor cleanup.
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@@ -330,11 +330,8 @@ function handlePluginDragOver(evt) {
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}
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function areSettingsValid() {
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/* First validate table inputs. */
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/* Validate inputs individually. */
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var inputs = document.getElementById('settings').getElementsByTagName('input');
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/* If an input is readonly, it doesn't validate, but that's ok because the
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read-only inputs must be valid.
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*/
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for (var i = 0; i < inputs.length; ++i) {
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if (!inputs[i].checkValidity()) {
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return false;
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@@ -673,12 +670,6 @@ function initVars() {
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document.getElementById('debugVerbositySelect').value = loot.settings.debugVerbosity;
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}).catch(processCefError);
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}
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function getPriorityString(plugin) {
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}
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function getTagsStrings(plugin) {
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}
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function updateInterfaceWithGameInfo(response) {
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try {
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