mirror of
https://github.com/loot/libloot.git
synced 2026-07-27 14:16:01 -07:00
Remove SimpleMessage
It's no longer used by LOOT.
This commit is contained in:
@@ -238,7 +238,6 @@ set(LIBLOOT_INCLUDE_H_FILES
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"${CMAKE_SOURCE_DIR}/include/loot/metadata/plugin_metadata.h"
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"${CMAKE_SOURCE_DIR}/include/loot/metadata/tag.h"
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"${CMAKE_SOURCE_DIR}/include/loot/plugin_interface.h"
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"${CMAKE_SOURCE_DIR}/include/loot/struct/simple_message.h"
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"${CMAKE_SOURCE_DIR}/include/loot/vertex.h")
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set(LIBLOOT_SRC_API_H_FILES
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@@ -41,6 +41,13 @@ Fixed
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wrong parameter name.
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- Cross-compiling from Linux to Windows using MinGW-w64.
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Removed
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-------
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- The ``loot::SimpleMessage`` struct.
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- The ``loot::ToSimpleMessage()`` function.
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- The ``loot::ToSimpleMessages()`` function.
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0.19.4 - 2023-05-06
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===================
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@@ -24,12 +24,6 @@ Enumerations
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.. doxygenenum:: loot::MessageType
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Public-Field Data Structures
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============================
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.. doxygenstruct:: loot::SimpleMessage
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:members:
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Functions
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=========
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@@ -45,10 +39,6 @@ Functions
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.. doxygenfunction:: loot::SelectMessageContent
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.. doxygenfunction:: loot::ToSimpleMessage
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.. doxygenfunction:: loot::ToSimpleMessages
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Interfaces
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==========
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@@ -33,7 +33,6 @@
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#include "loot/metadata/group.h"
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#include "loot/metadata/message.h"
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#include "loot/metadata/plugin_metadata.h"
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#include "loot/struct/simple_message.h"
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namespace loot {
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/** @brief The interface provided by API's database handle. */
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@@ -31,7 +31,6 @@
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#include "loot/enum/message_type.h"
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#include "loot/metadata/conditional_metadata.h"
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#include "loot/metadata/message_content.h"
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#include "loot/struct/simple_message.h"
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namespace loot {
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/**
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@@ -76,14 +75,6 @@ public:
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const std::vector<MessageContent>& content,
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const std::string& condition = "");
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/**
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* Construct a Message object from a SimpleMessage object.
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* @param message
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* The SimpleMessage object.
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* @return A Message object.
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*/
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LOOT_API explicit Message(const SimpleMessage& message);
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/**
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* Get the message type.
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* @return The message type.
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@@ -143,34 +134,6 @@ LOOT_API bool operator<=(const Message& lhs, const Message& rhs);
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* Message object, false otherwise.
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*/
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LOOT_API bool operator>=(const Message& lhs, const Message& rhs);
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/**
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* Get a given Message as a SimpleMessage given a language.
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* @param message
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* The message to convert.
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* @param language
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* The preferred language for the message content.
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* @return A SimpleMessage object for the preferred language, or for English
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* if message text is not available for the given language.
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*/
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LOOT_API std::optional<SimpleMessage> ToSimpleMessage(
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const Message& message,
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const std::string& language);
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/**
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* Get the given messages as simple messages given a language.
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* @param messages
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* The messages to convert.
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* @param language
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* The preferred language for the message content.
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* @return A vector of SimpleMessage objects for the preferred language, or for
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* English if message text is not available for the given language. The
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* order of the input Message objects is preserved, though any messages
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* without the preferred language or English content will be omitted.
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*/
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LOOT_API std::vector<SimpleMessage> ToSimpleMessages(
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const std::vector<Message>& messages,
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const std::string& language);
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}
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#endif
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@@ -1,50 +0,0 @@
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/* LOOT
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A load order optimisation tool for Oblivion, Skyrim, Fallout 3 and
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Fallout: New Vegas.
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Copyright (C) 2012-2016 WrinklyNinja
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This file is part of LOOT.
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LOOT is free software: you can redistribute
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it and/or modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation, either version 3 of
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the License, or (at your option) any later version.
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LOOT is distributed in the hope that it will
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be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with LOOT. If not, see
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<https://www.gnu.org/licenses/>.
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*/
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#ifndef LOOT_SIMPLE_MESSAGE
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#define LOOT_SIMPLE_MESSAGE
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#include <string>
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#include "loot/enum/message_type.h"
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namespace loot {
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/**
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* A structure that holds the type of a message and the message string itself.
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*/
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struct SimpleMessage {
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/** The type of the message. */
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MessageType type{MessageType::say};
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/** The language the message string is written in. */
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std::string language;
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/** The message string, which may be formatted using CommonMark. */
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std::string text;
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/** The message's condition string. */
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std::string condition;
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};
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}
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#endif
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@@ -53,11 +53,6 @@ Message::Message(const MessageType type,
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}
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}
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Message::Message(const SimpleMessage& message) :
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ConditionalMetadata(message.condition),
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type_(message.type),
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content_({MessageContent(message.text, message.language)}) {}
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MessageType Message::GetType() const { return type_; }
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std::vector<MessageContent> Message::GetContent() const { return content_; }
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@@ -97,36 +92,4 @@ bool operator>(const Message& lhs, const Message& rhs) { return rhs < lhs; }
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bool operator<=(const Message& lhs, const Message& rhs) { return !(lhs > rhs); }
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bool operator>=(const Message& lhs, const Message& rhs) { return !(lhs < rhs); }
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std::optional<SimpleMessage> ToSimpleMessage(const Message& message,
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const std::string& language) {
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auto content = SelectMessageContent(message.GetContent(), language);
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if (!content.has_value()) {
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return std::nullopt;
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}
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SimpleMessage simpleMessage;
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simpleMessage.type = message.GetType();
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simpleMessage.language = content.value().GetLanguage();
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simpleMessage.text = content.value().GetText();
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simpleMessage.condition = message.GetCondition();
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return simpleMessage;
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}
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std::vector<SimpleMessage> ToSimpleMessages(
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const std::vector<Message>& messages,
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const std::string& language) {
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std::vector<SimpleMessage> simpleMessages;
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for (const auto& message : messages) {
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auto simpleMessage = ToSimpleMessage(message, language);
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if (simpleMessage.has_value()) {
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simpleMessages.push_back(simpleMessage.value());
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}
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}
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return simpleMessages;
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}
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}
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@@ -81,22 +81,6 @@ TEST_P(
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std::invalid_argument);
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}
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TEST_P(MessageTest,
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simpleMessageConstructorShouldCreateAMessageWithASingleContentString) {
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SimpleMessage simple;
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simple.type = MessageType::error;
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simple.text = "ERROR";
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simple.language = "fr";
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simple.condition = "condition";
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Message message(simple);
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EXPECT_EQ(MessageType::error, message.GetType());
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EXPECT_EQ(MessageContents({MessageContent(simple.text, simple.language)}),
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message.GetContent());
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EXPECT_EQ("condition", message.GetCondition());
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}
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TEST_P(MessageTest, equalityShouldRequireEqualMessageTypes) {
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Message message1(MessageType::say, "content");
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Message message2(MessageType::say, "content");
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@@ -363,23 +347,6 @@ TEST_P(
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EXPECT_TRUE(message2 >= message1);
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}
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TEST(ToSimpleMessage, shouldSelectTextAndLanguageUsingGetContent) {
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Message message(MessageType::warn,
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std::vector<MessageContent>({
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MessageContent("content1", "de"),
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MessageContent("content2"),
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MessageContent("content3", "fr"),
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}),
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"condition1");
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SimpleMessage simpleMessage = ToSimpleMessage(message, "fr").value();
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EXPECT_EQ(MessageType::warn, simpleMessage.type);
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EXPECT_EQ("content3", simpleMessage.text);
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EXPECT_EQ("fr", simpleMessage.language);
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EXPECT_EQ("condition1", simpleMessage.condition);
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}
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TEST_P(MessageTest, emittingAsYamlShouldOutputNoteMessageTypeCorrectly) {
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Message message(MessageType::say, "content1");
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YAML::Emitter emitter;
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