mirror of
https://github.com/loot/libloot.git
synced 2026-07-27 14:16:01 -07:00
Fix links in changelog
This commit is contained in:
+38
-34
@@ -10,18 +10,19 @@ Added
|
||||
|
||||
- Support for Starfield's new medium plugin type (via esplugin and
|
||||
libloadorder).
|
||||
- :cpp:any:`PluginInterface::IsMediumPlugin()`
|
||||
- :cpp:any:`PluginInterface::IsValidAsMediumPlugin()`
|
||||
- :cpp:any:`loot::PluginInterface::IsMediumPlugin()`
|
||||
- :cpp:any:`loot::PluginInterface::IsValidAsMediumPlugin()`
|
||||
|
||||
Fixed
|
||||
-----
|
||||
|
||||
- A couple of use-after-free bugs that could happen when configuring additional
|
||||
data paths (e.g. for Fallout 4 installs from the Microsoft Store).
|
||||
- :cpp:any:`PluginInterface::IsMaster()` incorrectly checked the file extension
|
||||
of Morrowind plugins instead of their header's master flag (via esplugin).
|
||||
- :cpp:any:`PluginInterface::DoRecordsOverlap()` was not able to reliably check
|
||||
if two Starfield plugins had overlapping records (via esplugin).
|
||||
- :cpp:any:`loot::PluginInterface::IsMaster()` incorrectly checked the file
|
||||
extension of Morrowind plugins instead of their header's master flag (via
|
||||
esplugin).
|
||||
- :cpp:any:`loot::PluginInterface::DoRecordsOverlap()` was not able to reliably
|
||||
check if two Starfield plugins had overlapping records (via esplugin).
|
||||
- The sorting process was unable to reliably count the number of records that a
|
||||
Starfield plugin overrode, which could negatively impact the quality of the
|
||||
sorted load order (via esplugin).
|
||||
@@ -63,11 +64,11 @@ Changed
|
||||
fully load Morrowind or Starfield plugins without also loading all their
|
||||
masters.
|
||||
- Renamed ``PluginInterface::IsOverridePlugin()`` to
|
||||
:cpp:any:`PluginInterface::IsUpdatePlugin()` to reflect the terminology used
|
||||
by Starfield's Creation Kit.
|
||||
- Renamed ``PluginInterface::IsValidAsOverridePlugin()`` to
|
||||
:cpp:any:`PluginInterface::IsValidAsUpdatePlugin()` to reflect the terminology
|
||||
:cpp:any:`loot::PluginInterface::IsUpdatePlugin()` to reflect the terminology
|
||||
used by Starfield's Creation Kit.
|
||||
- Renamed ``PluginInterface::IsValidAsOverridePlugin()`` to
|
||||
:cpp:any:`loot::PluginInterface::IsValidAsUpdatePlugin()` to reflect the
|
||||
terminology used by Starfield's Creation Kit.
|
||||
- Updated esplugin to v6.0.0.
|
||||
- Updated libloadorder to v17.0.1.
|
||||
- Updated loot-condition-interpreter to v4.0.1.
|
||||
@@ -116,17 +117,17 @@ Removed
|
||||
Added
|
||||
-----
|
||||
|
||||
- :cpp:any:`PluginInterface::IsValidAsLightPlugin()` now supports the extended
|
||||
FormID range introduced in Skyrim SE v1.6.1130.0 for light plugins with a
|
||||
header version of 1.71. Via esplugin.
|
||||
- :cpp:any:`loot::PluginInterface::IsValidAsLightPlugin()` now supports the
|
||||
extended FormID range introduced in Skyrim SE v1.6.1130.0 for light plugins
|
||||
with a header version of 1.71. Via esplugin.
|
||||
|
||||
Fixed
|
||||
-----
|
||||
|
||||
- :cpp:any:`PluginInterface::IsValidAsLightPlugin()` used Fallout 4's extended
|
||||
range when validating FormIDs, even when the plugin's header version was less
|
||||
than 1.0. Plugins with header versions less than 1.0 are now validated using
|
||||
the appropriate range (0x800 to 0xFFF). Via esplugin.
|
||||
- :cpp:any:`loot::PluginInterface::IsValidAsLightPlugin()` used Fallout 4's
|
||||
extended range when validating FormIDs, even when the plugin's header version
|
||||
was less than 1.0. Plugins with header versions less than 1.0 are now
|
||||
validated using the appropriate range (0x800 to 0xFFF). Via esplugin.
|
||||
|
||||
Changed
|
||||
-------
|
||||
@@ -162,24 +163,27 @@ Changed
|
||||
Fixed
|
||||
-----
|
||||
|
||||
- :cpp:any:`GameInterface::LoadCurrentLoadOrderState()` now correctly handles
|
||||
the case where plugin timestamps matter for load order and two plugins have
|
||||
the same timestamp. The plugins are sorted in ascending filename order for
|
||||
Starfield and descending filename order for all other games. Via libloadorder.
|
||||
- :cpp:any:`GameInterface::LoadCurrentLoadOrderState()` now sorts installed
|
||||
plugins by timestamp instead of filename before they are added to the load
|
||||
order. This ensures that plugins that do not have an explicit load order
|
||||
position are given a position that matches the game's behaviour and the
|
||||
- :cpp:any:`loot::GameInterface::LoadCurrentLoadOrderState()` now correctly
|
||||
handles the case where plugin timestamps matter for load order and two plugins
|
||||
have the same timestamp. The plugins are sorted in ascending filename order
|
||||
for Starfield and descending filename order for all other games. Via
|
||||
libloadorder.
|
||||
- :cpp:any:`loot::GameInterface::LoadCurrentLoadOrderState()` now sorts
|
||||
installed plugins by timestamp instead of filename before they are added to
|
||||
the load order. This ensures that plugins that do not have an explicit load
|
||||
order position are given a position that matches the game's behaviour and the
|
||||
behaviour of xEdit and Wrye Bash. Via libloadorder.
|
||||
- :cpp:any:`GameInterface::IsLoadOrderAmbiguous()` now always returns false for
|
||||
Morrowind, Oblivion, Fallout 3 and Fallout New Vegas. Via libloadorder.
|
||||
- :cpp:any:`GameInterface::IsLoadOrderAmbiguous()` no longer requires implicitly
|
||||
active plugins to be listed in ``plugins.txt`` for the load order to be
|
||||
unambiguous for Skyrim Special Edition, Skyrim VR, Fallout 4, Fallout 4 VR and
|
||||
Starfield. Via libloadorder.
|
||||
- :cpp:any:`GameInterface::SetLoadOrder()` now modifies plugin file modification
|
||||
timestamps to match the given load order if the game is Fallout 4, Fallout 4
|
||||
VR or Starfield, and if ``plugins.txt`` is being ignored. Via libloadorder.
|
||||
- :cpp:any:`loot::GameInterface::IsLoadOrderAmbiguous()` now always returns
|
||||
false for Morrowind, Oblivion, Fallout 3 and Fallout New Vegas. Via
|
||||
libloadorder.
|
||||
- :cpp:any:`loot::GameInterface::IsLoadOrderAmbiguous()` no longer requires
|
||||
implicitly active plugins to be listed in ``plugins.txt`` for the load order
|
||||
to be unambiguous for Skyrim Special Edition, Skyrim VR, Fallout 4,
|
||||
Fallout 4 VR and Starfield. Via libloadorder.
|
||||
- :cpp:any:`loot::GameInterface::SetLoadOrder()` now modifies plugin file
|
||||
modification timestamps to match the given load order if the game is
|
||||
Fallout 4, Fallout 4 VR or Starfield, and if ``plugins.txt`` is being ignored.
|
||||
Via libloadorder.
|
||||
|
||||
0.22.0 - 2023-09-29
|
||||
===================
|
||||
|
||||
Reference in New Issue
Block a user