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Added changelog for v0.10.3
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@@ -2,6 +2,26 @@
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Version History
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***************
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0.10.3 - 2017-01-08
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===================
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Added
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-----
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- Automated 64-bit API builds.
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Changed
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-------
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- Replaced ``std::invalid_argument`` exceptions thrown during condition evaluation with ``ConditionSyntaxError`` exceptions.
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- Improved robustness of error handling when calculating file CRCs.
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Fixed
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-----
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- Documentation was not generated correctly for enums, exceptions and structs exposed by the API.
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- Added missing documentation for ``CyclicInteractionError`` methods.
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0.10.2 - 2016-12-03
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===================
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@@ -4,6 +4,39 @@ Version History
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Only application history is recorded here. A full history of masterlist changes may be viewed by browsing the GitHub repositories.
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0.10.3 - 2017-01-08
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===================
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Added
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- LOOT now creates a backup of the existing load order when applying a sorted load order. The backup is stored in LOOT's folder for the current game, and up to the three most recent backups are retained.
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Changed
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- If no game is detected when LOOT is launched and a valid game path or Registry key pointing to a game path is added in the Settings dialog, LOOT will select that game and refresh its content when the new settings are applied.
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- Most exception-derived errors now display a generic error message, as exception messages are no longer translatable. Only metadata syntax exceptions still have their message displayed in the UI.
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- Improved robustness of error handling when calculating file CRCs.
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- Improved consistency of error logging.
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- Errors and warnings are now always logged, even when debug logging is disabled.
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- The First Time Tips and About dialogs are now fully translatable, with the exception of the legal text in the About dialog.
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- Updated Russian translation.
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Fixed
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-----
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- A crash on startup if none of the supported games were detected.
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- A crash when applying settings when none of the supported games are detected.
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- Buttons and menu items for performing game-specific operations are now disabled while none of the supported games are detected.
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- Initialisation error messages were formatted incorrectly.
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- An error message reading ``Cannot read property 'textContent' of undefined`` could be displayed on startup due to UI elements initialising later than expected.
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- The texts of the first plugin card and sidebar item were not being translated.
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- LOOT now logs being unable to find a game's registry entry as ``[info]``, not ``[error]``.
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- If an error was encountered while loading a userlist, constructing the error message produced a ``boost::too_many_args`` error that obscured the original error.
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- The installer now checks for v14.0.24215 of the MSVC Redistributable, it was previously checking for v14.0.24212, which some users found insufficient.
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0.10.2 - 2016-12-03
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===================
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-164
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