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synced 2026-07-27 14:16:01 -07:00
Enable Danish in the code.
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@@ -81,6 +81,7 @@ const unsigned int boss_lang_french = boss::g_lang_french;
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const unsigned int boss_lang_chinese = boss::g_lang_chinese;
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const unsigned int boss_lang_polish = boss::g_lang_polish;
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const unsigned int boss_lang_brazilian_portuguese = boss::g_lang_brazilian_portuguese;
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const unsigned int boss_lang_danish = boss::g_lang_danish;
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// BOSS cleanliness codes.
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const unsigned int boss_needs_cleaning_no = 0;
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@@ -177,6 +177,7 @@ BOSS_API extern const unsigned int boss_lang_french; ///< Tells the API to pref
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BOSS_API extern const unsigned int boss_lang_chinese; ///< Tells the API to preferentially select Chinese messages.
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BOSS_API extern const unsigned int boss_lang_polish; ///< Tells the API to preferentially select Polish messages.
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BOSS_API extern const unsigned int boss_lang_brazilian_portuguese; ///< Tells the API to preferentially select Polish messages.
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BOSS_API extern const unsigned int boss_lang_danish; ///< Tells the API to preferentially select Danish messages.
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///@}
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/*********************************//**
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@@ -48,6 +48,7 @@ namespace boss {
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const unsigned int g_lang_chinese = 5;
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const unsigned int g_lang_polish = 6;
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const unsigned int g_lang_brazilian_portuguese = 7;
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const unsigned int g_lang_danish = 8;
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//Version numbers.
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const unsigned int g_version_major = 3;
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@@ -49,6 +49,7 @@ namespace boss {
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extern const unsigned int g_lang_chinese;
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extern const unsigned int g_lang_polish;
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extern const unsigned int g_lang_brazilian_portuguese;
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extern const unsigned int g_lang_danish;
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//Version numbers.
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extern const unsigned int g_version_major;
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@@ -251,6 +251,8 @@ namespace boss {
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Construct(g_lang_polish);
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else if (nameOrISOCode == Language(g_lang_brazilian_portuguese).Name() || nameOrISOCode == Language(g_lang_brazilian_portuguese).Locale())
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Construct(g_lang_brazilian_portuguese);
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else if (nameOrISOCode == Language(g_lang_danish).Name() || nameOrISOCode == Language(g_lang_danish).Locale())
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Construct(g_lang_danish);
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else
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Construct(g_lang_any);
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}
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@@ -289,6 +291,10 @@ namespace boss {
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_name = "Português do Brasil";
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_locale = "pt_BR";
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}
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else if (_code == g_lang_danish) {
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_name = "Dansk";
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_locale = "da";
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}
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}
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unsigned int Language::Code() const {
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@@ -85,6 +85,7 @@ namespace boss {
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vec.push_back(Language(g_lang_chinese).Name());
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vec.push_back(Language(g_lang_polish).Name());
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vec.push_back(Language(g_lang_brazilian_portuguese).Name());
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vec.push_back(Language(g_lang_danish).Name());
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return vec;
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}
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private:
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@@ -254,6 +254,8 @@ bool BossGUI::OnInit() {
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wxLang = wxLANGUAGE_POLISH;
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else if (lang.Code() == boss::g_lang_brazilian_portuguese)
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wxLang = wxLANGUAGE_PORTUGUESE_BRAZILIAN;
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else if (lang.Code() == boss::g_lang_danish)
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wxLang = wxLANGUAGE_DANISH;
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}
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//Boost.Locale initialisation: Specify location of language dictionaries.
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