Removed some dead code.

This commit is contained in:
WrinklyNinja
2014-07-20 19:08:04 +01:00
parent 7cf4a7bd01
commit 08cbbfbbdd
2 changed files with 0 additions and 26 deletions
-18
View File
@@ -107,27 +107,9 @@ namespace loot {
CefRefPtr<CefFrame> frame,
CefRefPtr<CefV8Context> context) {
_context = context;
// Register javascript functions.
message_router_->OnContextCreated(browser, frame, context);
}
void LootApp::OnContextReleased(CefRefPtr<CefBrowser> browser,
CefRefPtr<CefFrame> frame,
CefRefPtr<CefV8Context> context) {
_context = NULL;
}
void LootApp::InitJSVars() {
BOOST_LOG_TRIVIAL(debug) << "Populating JS object variable initial values.";
if (_context == NULL)
return;
}
// LootState member functions
//---------------------------
-8
View File
@@ -59,14 +59,6 @@ namespace loot {
CefRefPtr<CefFrame> frame,
CefRefPtr<CefV8Context> context) OVERRIDE;
virtual void OnContextReleased(CefRefPtr<CefBrowser> browser,
CefRefPtr<CefFrame> frame,
CefRefPtr<CefV8Context> context) OVERRIDE;
void InitJSVars();
CefRefPtr<CefV8Context> _context;
IMPLEMENT_REFCOUNTING(LootApp);
};