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Update changelog and version number
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@@ -2,6 +2,21 @@
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Version History
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***************
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0.11.1 - 2017-06-19
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===================
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Fixed
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-----
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- A crash would occur when loading an plugin that had invalid data past its
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header. Such plugins are now just silently ignored.
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- :cpp:any:`loot::CreateGameHandle()` would not resolve game or local data paths
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that are junction links correctly, which caused problems later when trying to
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perform actions such as loading plugins.
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- Performing a masterlist update on a branch where the remote and local
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histories had diverged would fail. The existing local branch is now discarded
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and the remote branch checked out anew, as intended.
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0.11.0 - 2017-05-13
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===================
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