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https://github.com/loot/libloot-python.git
synced 2026-07-27 14:14:13 -07:00
Add support for C++ API's default parameters
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+5
-2
@@ -41,9 +41,12 @@ PYBIND11_PLUGIN(loot_api) {
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using loot::PluginMessage;
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using loot::PluginTags;
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using pybind11::arg;
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using pybind11::enum_;
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using pybind11::class_;
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const std::string emptyString;
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pybind11::module module("loot_api", "A Python module that wraps the LOOT API, generated by pybind11.");
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enum_<GameType>(module, "GameType", "Wraps :cpp:type:`GameType <loot::GameType>`.")
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@@ -99,7 +102,7 @@ PYBIND11_PLUGIN(loot_api) {
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.def("string", LootVersion::string);
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class_<DatabaseInterface, std::shared_ptr<DatabaseInterface>>(module, "DatabaseInterface", "Wraps :cpp:class:`DatabaseInterface <loot::DatabaseInterface>`.")
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.def("load_lists", &DatabaseInterface::LoadLists, "Loads the masterlist and userlist from the paths specified. Wraps :cpp:func:`LoadLists`.")
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.def("load_lists", &DatabaseInterface::LoadLists, arg("masterlist_path"), arg("userlist_path") = emptyString, "Loads the masterlist and userlist from the paths specified. Wraps :cpp:func:`LoadLists`.")
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.def("eval_lists", &DatabaseInterface::EvalLists, "Evaluates all conditions and regular expression metadata entries in the loaded metadata lists. Wraps :cpp:func:`EvalLists`.")
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.def("sort_plugins", &DatabaseInterface::SortPlugins, "Calculates a new load order for all a game's installed plugins and outputs the sorted order. Wraps :cpp:func:`SortPlugins`.")
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.def("update_masterlist", &DatabaseInterface::UpdateMasterlist, "Updates the given masterlist using the given Git repository details. Wraps :cpp:func:`UpdateMasterlist`.")
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@@ -111,7 +114,7 @@ PYBIND11_PLUGIN(loot_api) {
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module.def("is_compatible", &IsCompatible, "Checks for API compatibility. Wraps :cpp:func:`IsCompatible <loot::IsCompatible>`.");
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module.def("create_database", &CreateDatabase, "Initialise a new database handle. Wraps :cpp:func:`CreateDatabase <loot::CreateDatabase>`.");
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module.def("create_database", &CreateDatabase, arg("game"), arg("game_path") = emptyString, arg("game_local_path") = emptyString, "Initialise a new database handle. Wraps :cpp:func:`CreateDatabase <loot::CreateDatabase>`.");
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return module.ptr();
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}
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