Set version number to 4.0.2

This commit is contained in:
Oliver Hamlet
2019-03-25 09:47:46 +00:00
parent fe4c3ab6b5
commit d356ac2445
2 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -27,7 +27,7 @@
namespace loot {
const unsigned int WrapperVersion::major = 4;
const unsigned int WrapperVersion::minor = 0;
const unsigned int WrapperVersion::patch = 1;
const unsigned int WrapperVersion::patch = 2;
const std::string WrapperVersion::revision = "@GIT_COMMIT_STRING@";
std::string WrapperVersion::string() {
+2 -2
View File
@@ -58,10 +58,10 @@ class TestLootApi(GameFixture):
def test_wrapper_version(self):
self.assertEqual(WrapperVersion.major, 4)
self.assertEqual(WrapperVersion.minor, 0)
self.assertEqual(WrapperVersion.patch, 1)
self.assertEqual(WrapperVersion.patch, 2)
self.assertNotEqual(WrapperVersion.revision, u'')
self.assertNotEqual(WrapperVersion.revision, Version.revision)
self.assertEqual(WrapperVersion.string(), "4.0.1")
self.assertEqual(WrapperVersion.string(), "4.0.2")
def test_create_db(self):
game = create_game_handle(GameType.tes4, self.game_path, self.local_path)