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Add missing game types
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+5
-1
@@ -47,7 +47,11 @@ PYBIND11_PLUGIN(loot_api) {
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pybind11::module module("loot_api", "A Python module that wraps the LOOT API, generated by pybind11.");
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enum_<GameType>(module, "GameType", "Wraps :cpp:type:`GameType <loot::GameType>`.")
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.value("tes4", GameType::tes4);
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.value("tes4", GameType::tes4)
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.value("tes5", GameType::tes5)
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.value("fo3", GameType::fo3)
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.value("fonv", GameType::fonv)
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.value("fo4", GameType::fo4);
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enum_<LanguageCode>(module, "LanguageCode", "Wraps :cpp:type:`LanguageCode <loot::LanguageCode>`.")
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.value("english", LanguageCode::english)
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