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hw/display/framebuffer: Add cast to force 64x64 multiply
In framebuffer_update_display(), Coverity complains because we multiply two values of type 'int' (which will be done as a 32x32 multiply and so in theory might overflow) and then add the result to a ram_addr_t, which can be 64 bits. 4GB framebuffers are not plausible anyway, but keep Coverity happy by adding casts which force these multiplies to be done as 64x64. Coverity: CID 1487248 Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Manos Pitsidianakis <manos.pitsidianakis@linaro.org> Message-id: 20250710174312.1313177-1-peter.maydell@linaro.org
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@@ -95,9 +95,9 @@ void framebuffer_update_display(
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}
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first = -1;
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addr += i * src_width;
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src += i * src_width;
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dest += i * dest_row_pitch;
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addr += (uint64_t)i * src_width;
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src += (uint64_t)i * src_width;
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dest += (uint64_t)i * dest_row_pitch;
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snap = memory_region_snapshot_and_clear_dirty(mem, addr, src_width * rows,
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DIRTY_MEMORY_VGA);
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