vl.c: Fix OpenBSD compilation issue due to namespace collisions

Machine rewriting added MACHINE() macro which is
already in use by other OpenBSD library.
Since qemu/sockets.h exposes the OpenBSD namespace,
the minimalistic approach is to add it as the first QEMU include.

Reported-by: Brad Smith <brad@comstyle.com>
Signed-off-by: Marcel Apfelbaum <marcel.a@redhat.com>
Signed-off-by: Andreas Färber <afaerber@suse.de>
This commit is contained in:
Marcel Apfelbaum
2014-03-19 21:00:34 +01:00
committed by Andreas Färber
parent f5946dbab3
commit c8897e8eb9
2 changed files with 2 additions and 1 deletions
+1
View File
@@ -54,6 +54,7 @@ struct QEMUMachine {
int qemu_register_machine(QEMUMachine *m);
#define TYPE_MACHINE "machine"
#undef MACHINE /* BSD defines it and QEMU does not use it */
#define MACHINE(obj) \
OBJECT_CHECK(MachineState, (obj), TYPE_MACHINE)
#define MACHINE_GET_CLASS(obj) \
+1 -1
View File
@@ -58,6 +58,7 @@ int main(int argc, char **argv)
#include <glib.h>
#include "qemu/sockets.h"
#include "hw/hw.h"
#include "hw/boards.h"
#include "hw/usb.h"
@@ -103,7 +104,6 @@ int main(int argc, char **argv)
#include "disas/disas.h"
#include "qemu/sockets.h"
#include "slirp/libslirp.h"