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docs: vhost-user: replace master/slave with front-end/back-end
This matches the nomenclature that is generally used. Also commonly used is client/server, but it is not as clear because sometimes the front-end exposes a passive (server) socket that the back-end connects to. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Message-Id: <20210226143413.188046-4-pbonzini@redhat.com> Message-Id: <20220321153037.3622127-7-alex.bennee@linaro.org> Reviewed-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
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Michael S. Tsirkin
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@@ -13,10 +13,10 @@ Introduction
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============
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The vhost-user-gpu protocol is aiming at sharing the rendering result
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of a virtio-gpu, done from a vhost-user slave process to a vhost-user
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master process (such as QEMU). It bears a resemblance to a display
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of a virtio-gpu, done from a vhost-user back-end process to a vhost-user
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front-end process (such as QEMU). It bears a resemblance to a display
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server protocol, if you consider QEMU as the display server and the
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slave as the client, but in a very limited way. Typically, it will
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back-end as the client, but in a very limited way. Typically, it will
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work by setting a scanout/display configuration, before sending flush
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events for the display updates. It will also update the cursor shape
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and position.
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@@ -26,8 +26,8 @@ socket ancillary data to share opened file descriptors (DMABUF fds or
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shared memory). The socket is usually obtained via
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``VHOST_USER_GPU_SET_SOCKET``.
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Requests are sent by the *slave*, and the optional replies by the
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*master*.
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Requests are sent by the *back-end*, and the optional replies by the
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*front-end*.
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Wire format
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===========
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