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Fix SDL slowness.
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6373 c046a42c-6fe2-441c-8c8c-71466251a162
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@@ -62,7 +62,7 @@ static void sdl_update(DisplayState *ds, int x, int y, int w, int h)
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// printf("updating x=%d y=%d w=%d h=%d\n", x, y, w, h);
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SDL_BlitSurface(guest_screen, &rec, real_screen, &rec);
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SDL_Flip(real_screen);
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SDL_UpdateRect(real_screen, x, y, w, h);
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}
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static void sdl_setdata(DisplayState *ds)
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