nv2a/psh: Remove function scope variable i, which was being shadowed

This commit is contained in:
Matt Borgerson
2025-01-07 00:52:51 -07:00
parent 3070d6422c
commit 6ac52147a4
+3 -5
View File
@@ -728,8 +728,6 @@ static void apply_convolution_filter(const struct PixelShader *ps, MString *vars
static MString* psh_convert(struct PixelShader *ps)
{
int i;
const char *u = ps->state.vulkan ? "" : "uniform "; // FIXME: Remove
MString *preflight = mstring_new();
@@ -895,7 +893,7 @@ static MString* psh_convert(struct PixelShader *ps)
ps->code = mstring_new();
for (i = 0; i < 4; i++) {
for (int i = 0; i < 4; i++) {
const char *sampler_type = get_sampler_type(ps->tex_modes[i], &ps->state, i);
@@ -1159,7 +1157,7 @@ static MString* psh_convert(struct PixelShader *ps)
}
}
for (i = 0; i < ps->num_stages; i++) {
for (int i = 0; i < ps->num_stages; i++) {
ps->cur_stage = i;
mstring_append_fmt(ps->code, "// Stage %d\n", i);
MString* color = add_stage_code(ps, ps->stage[i].rgb_input, ps->stage[i].rgb_output, "rgb", false);
@@ -1198,7 +1196,7 @@ static MString* psh_convert(struct PixelShader *ps)
}
}
for (i = 0; i < ps->num_var_refs; i++) {
for (int i = 0; i < ps->num_var_refs; i++) {
mstring_append_fmt(vars, "vec4 %s = vec4(0);\n", ps->var_refs[i]);
if (strcmp(ps->var_refs[i], "r0") == 0) {
if (ps->tex_modes[0] != PS_TEXTUREMODES_NONE) {