nv2a/vk: Run full dirty texture check

This commit is contained in:
Matt Borgerson
2024-12-31 01:37:05 -07:00
committed by mborgerson
parent 5527e908b7
commit 580c2e9da4
-4
View File
@@ -1415,10 +1415,6 @@ void pgraph_vk_bind_textures(NV2AState *d)
r->texture_bindings[i] = &r->dummy_texture;
continue;
}
if (r->texture_bindings[i] && !pg->texture_dirty[i]) {
// FIXME: Fails to check memory
continue;
}
create_texture(pg, i);