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nv2a: Assert on unimplemented writable const register path
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@@ -444,7 +444,7 @@ static MString* decode_opcode(const uint32_t *shader_token,
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bool write_fog_register = false;
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if (vsh_get_field(shader_token, FLD_OUT_ORB) == OUTPUT_C) {
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/* TODO : Emulate writeable const registers */
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assert(!"TODO: Emulate writeable const registers");
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mstring_append(ret, "c");
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mstring_append_int(ret,
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convert_c_register(
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@@ -861,4 +861,3 @@ void vsh_translate(uint16_t version,
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);
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}
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