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Respect the standard
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+3
-3
@@ -11,8 +11,8 @@
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*
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*/
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#ifndef _SDL_zoom_h
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#define _SDL_zoom_h
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#ifndef SDL_zoom_h
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#define SDL_zoom_h
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#include <SDL/SDL.h>
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@@ -22,4 +22,4 @@
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int sdl_zoom_blit(SDL_Surface *src_sfc, SDL_Surface *dst_sfc,
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int smooth, SDL_Rect *src_rect);
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#endif /* _SDL_zoom_h */
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#endif /* SDL_zoom_h */
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