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clear weapon_target in ship_init (fixes #141)
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@@ -212,6 +212,7 @@ void ship_init(ship_t *self, section_t *section, int pilot, int inv_start_rank)
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self->ebolt_timer = 0;
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self->revcon_timer = 0;
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self->special_timer = 0;
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self->weapon_target = NULL;
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self->mat = mat4_identity();
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self->update_timer = 0;
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