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Add mapping game controller guide button; see #26
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@@ -18,7 +18,7 @@ uint8_t platform_sdl_gamepad_map[] = {
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[SDL_CONTROLLER_BUTTON_X] = INPUT_GAMEPAD_X,
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[SDL_CONTROLLER_BUTTON_Y] = INPUT_GAMEPAD_Y,
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[SDL_CONTROLLER_BUTTON_BACK] = INPUT_GAMEPAD_SELECT,
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[SDL_CONTROLLER_BUTTON_GUIDE] = INPUT_INVALID,
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[SDL_CONTROLLER_BUTTON_GUIDE] = INPUT_GAMEPAD_HOME,
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[SDL_CONTROLLER_BUTTON_START] = INPUT_GAMEPAD_START,
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[SDL_CONTROLLER_BUTTON_LEFTSTICK] = INPUT_GAMEPAD_L_STICK_PRESS,
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[SDL_CONTROLLER_BUTTON_RIGHTSTICK] = INPUT_GAMEPAD_R_STICK_PRESS,
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