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Fix types.h include guard to avoid any conflict with <sys/types.h>.
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@@ -1,5 +1,5 @@
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#ifndef _TYPES_H_
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#define _TYPES_H_
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#ifndef _SM64_TYPES_H_
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#define _SM64_TYPES_H_
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// This file contains various data types used in Super Mario 64 that don't yet
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// have an appropriate header.
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