Files
ppsspp/Core/Debugger/SymbolMap.h
Unknown W. Brackets 76afb2a8d5 Avoid returning points from the symbol map.
Now that it uses a lookup, this is even more dangerous.  But, the maps
could be reordered while it's trying to print the pointer and cause that
data to become invalid.

This should be safe from race conditions.
2014-01-25 21:40:23 -08:00

158 lines
4.2 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include <vector>
#include <set>
#include <map>
#include <string>
#include "native/base/mutex.h"
#include "Common/CommonTypes.h"
enum SymbolType {
ST_NONE = 0,
ST_FUNCTION = 1,
ST_DATA = 2,
ST_ALL = 3,
};
struct SymbolInfo {
SymbolType type;
u32 address;
u32 size;
};
struct SymbolEntry {
std::string name;
u32 address;
u32 size;
};
enum DataType {
DATATYPE_NONE, DATATYPE_BYTE, DATATYPE_HALFWORD, DATATYPE_WORD, DATATYPE_ASCII
};
#ifdef _WIN32
struct HWND__;
typedef struct HWND__ *HWND;
#endif
class SymbolMap {
public:
SymbolMap() {}
void Clear();
void SortSymbols();
bool LoadSymbolMap(const char *filename);
void SaveSymbolMap(const char *filename) const;
bool LoadNocashSym(const char *ilename);
SymbolType GetSymbolType(u32 address) const;
bool GetSymbolInfo(SymbolInfo *info, u32 address, SymbolType symmask = ST_FUNCTION) const;
u32 GetNextSymbolAddress(u32 address, SymbolType symmask);
std::string GetDescription(unsigned int address) const;
std::vector<SymbolEntry> GetAllSymbols(SymbolType symmask);
#ifdef _WIN32
void FillSymbolListBox(HWND listbox, SymbolType symType) const;
#endif
void AddModule(const char *name, u32 address, u32 size);
void UnloadModule(u32 address, u32 size);
u32 GetModuleRelativeAddr(u32 address, int moduleIndex = -1) const;
u32 GetModuleAbsoluteAddr(u32 relative, int moduleIndex) const;
int GetModuleIndex(u32 address) const;
bool IsModuleActive(int moduleIndex) const;
void AddFunction(const char* name, u32 address, u32 size, int moduleIndex = -1);
u32 GetFunctionStart(u32 address) const;
int GetFunctionNum(u32 address) const;
u32 GetFunctionSize(u32 startAddress) const;
bool SetFunctionSize(u32 startAddress, u32 newSize);
bool RemoveFunction(u32 startAddress, bool removeName);
void AddLabel(const char* name, u32 address, int moduleIndex = -1);
std::string GetLabelString(u32 address) const;
void SetLabelName(const char* name, u32 address);
bool GetLabelValue(const char* name, u32& dest);
void AddData(u32 address, u32 size, DataType type, int moduleIndex = -1);
u32 GetDataStart(u32 address) const;
u32 GetDataSize(u32 startAddress) const;
DataType GetDataType(u32 startAddress) const;
static const u32 INVALID_ADDRESS = (u32)-1;
private:
void AssignFunctionIndices();
void UpdateActiveSymbols();
const char *GetLabelName(u32 address) const;
const char *GetLabelNameRel(u32 relAddress, int moduleIndex) const;
struct FunctionEntry {
u32 start;
u32 size;
int index;
int module;
};
struct LabelEntry {
u32 addr;
int module;
char name[128];
};
struct DataEntry {
DataType type;
u32 start;
u32 size;
int module;
};
struct ModuleEntry {
// Note: this index is +1, 0 matches any for backwards-compat.
int index;
u32 start;
u32 size;
char name[128];
};
// These are flattened, read-only copies of the actual data in active modules only.
std::map<u32, const FunctionEntry> activeFunctions;
std::map<u32, const LabelEntry> activeLabels;
std::map<u32, const DataEntry> activeData;
// This is indexed by the end address of the module.
std::map<u32, const ModuleEntry> activeModuleEnds;
typedef std::pair<int, u32> SymbolKey;
// These are indexed by the module id and relative address in the module.
std::map<SymbolKey, FunctionEntry> functions;
std::map<SymbolKey, LabelEntry> labels;
std::map<SymbolKey, DataEntry> data;
std::vector<ModuleEntry> modules;
mutable recursive_mutex lock_;
};
extern SymbolMap symbolMap;