Files
ppsspp/Core/System.cpp
Unknown W. Brackets afafa5fcd6 Make sure the gpu thread has a chance to run.
If the scheduler puts it on the same core, it may not even do anything
before we check if the framebuffer is dirty, so SyncThread will quit since
it's not even running.

Instead, let's wait until it's at least done something.
2013-11-09 23:08:28 -08:00

12 KiB