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8c8613b2db280392d7af5259ea577ee852045bed
ppsspp/GPU/Common/VertexDecoderCommon.cpp
Henrik Rydgard 033798c796 Expand spline data into a separate buffer. Prevent overflowing it by reducing the size of spline draws if necessary (but shouldn't really happen).
Might help #7386
2015-01-29 16:04:00 +01:00

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