mirror of
https://github.com/izzy2lost/ppsspp.git
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107 lines
3.7 KiB
C++
107 lines
3.7 KiB
C++
// Copyright (c) 2018- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "Core/Debugger/WebSocket/ClientConfigSubscriber.h"
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#include "Core/Debugger/WebSocket/WebSocketUtils.h"
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#include "Common/StringUtils.h"
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DebuggerSubscriber *WebSocketClientConfigInit(DebuggerEventHandlerMap & map) {
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map["broadcast.config.get"] = &WebSocketBroadcastConfigGet;
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map["broadcast.config.set"] = &WebSocketBroadcastConfigSet;
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return nullptr;
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}
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// Request the current client broadcast configuration (broadcast.config.get)
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//
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// No parameters.
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//
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// Response (same event name):
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// - allowed: object with boolean fields:
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// - logger: whether logger events are allowed
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// - game: whether game events are allowed
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// - stepping: whether stepping events are allowed
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// - input: whether input events are allowed
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void WebSocketBroadcastConfigGet(DebuggerRequest & req) {
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JsonWriter &json = req.Respond();
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const auto& allowed_config = req.client->allowed;
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json.pushDict("allowed");
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json.writeBool("logger", allowed_config.at("logger"));
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json.writeBool("game", allowed_config.at("game"));
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json.writeBool("stepping", allowed_config.at("stepping"));
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json.writeBool("input", allowed_config.at("input"));
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json.end();
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}
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// Update the current client broadcast configuration (broadcast.config.set)
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//
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// Parameters:
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// - allowed: object with boolean fields (all of them are optional):
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// - logger: new logger config state
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// - game: new game config state
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// - stepping: new stepping config state
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// - input: new input config state
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//
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// Response (same event name):
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// - allowed: object with boolean fields:
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// - logger: whether logger events are now allowed
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// - game: whether game events are now allowed
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// - stepping: whether stepping events are bow allowed
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// - input: whether input events are now allowed
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void WebSocketBroadcastConfigSet(DebuggerRequest & req) {
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JsonWriter &json = req.Respond();
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// WebSocketClientInfo& client = req.client;
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auto& allowed_config = req.client->allowed;
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const JsonNode *jsonAllowed = req.data.get("allowed");
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if (!jsonAllowed) {
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return req.Fail("Missing 'allowed' parameter");
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}
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if (jsonAllowed->value.getTag() != JSON_OBJECT) {
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return req.Fail("Invalid 'allowed' parameter type");
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}
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for (const JsonNode *broadcaster : jsonAllowed->value) {
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auto it = allowed_config.find(broadcaster->key);
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if (it == allowed_config.end()) {
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return req.Fail(StringFromFormat("Unsupported 'allowed' object key '%s'", broadcaster->key));
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}
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if (broadcaster->value.getTag() == JSON_TRUE) {
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it->second = true;
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}
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else if (broadcaster->value.getTag() == JSON_FALSE) {
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it->second = false;
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}
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else if (broadcaster->value.getTag() != JSON_NULL) {
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return req.Fail(StringFromFormat("Unsupported 'allowed' object type for key '%s'", broadcaster->key));
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}
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}
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json.pushDict("allowed");
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json.writeBool("logger", allowed_config.at("logger"));
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json.writeBool("game", allowed_config.at("game"));
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json.writeBool("stepping", allowed_config.at("stepping"));
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json.writeBool("input", allowed_config.at("input"));
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json.end();
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} |