Files
ppsspp/Core/Debugger/WebSocket/ClientConfigSubscriber.cpp
2023-05-31 19:17:43 +03:00

107 lines
3.7 KiB
C++

// Copyright (c) 2018- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "Core/Debugger/WebSocket/ClientConfigSubscriber.h"
#include "Core/Debugger/WebSocket/WebSocketUtils.h"
#include "Common/StringUtils.h"
DebuggerSubscriber *WebSocketClientConfigInit(DebuggerEventHandlerMap & map) {
map["broadcast.config.get"] = &WebSocketBroadcastConfigGet;
map["broadcast.config.set"] = &WebSocketBroadcastConfigSet;
return nullptr;
}
// Request the current client broadcast configuration (broadcast.config.get)
//
// No parameters.
//
// Response (same event name):
// - allowed: object with boolean fields:
// - logger: whether logger events are allowed
// - game: whether game events are allowed
// - stepping: whether stepping events are allowed
// - input: whether input events are allowed
void WebSocketBroadcastConfigGet(DebuggerRequest & req) {
JsonWriter &json = req.Respond();
const auto& allowed_config = req.client->allowed;
json.pushDict("allowed");
json.writeBool("logger", allowed_config.at("logger"));
json.writeBool("game", allowed_config.at("game"));
json.writeBool("stepping", allowed_config.at("stepping"));
json.writeBool("input", allowed_config.at("input"));
json.end();
}
// Update the current client broadcast configuration (broadcast.config.set)
//
// Parameters:
// - allowed: object with boolean fields (all of them are optional):
// - logger: new logger config state
// - game: new game config state
// - stepping: new stepping config state
// - input: new input config state
//
// Response (same event name):
// - allowed: object with boolean fields:
// - logger: whether logger events are now allowed
// - game: whether game events are now allowed
// - stepping: whether stepping events are bow allowed
// - input: whether input events are now allowed
void WebSocketBroadcastConfigSet(DebuggerRequest & req) {
JsonWriter &json = req.Respond();
// WebSocketClientInfo& client = req.client;
auto& allowed_config = req.client->allowed;
const JsonNode *jsonAllowed = req.data.get("allowed");
if (!jsonAllowed) {
return req.Fail("Missing 'allowed' parameter");
}
if (jsonAllowed->value.getTag() != JSON_OBJECT) {
return req.Fail("Invalid 'allowed' parameter type");
}
for (const JsonNode *broadcaster : jsonAllowed->value) {
auto it = allowed_config.find(broadcaster->key);
if (it == allowed_config.end()) {
return req.Fail(StringFromFormat("Unsupported 'allowed' object key '%s'", broadcaster->key));
}
if (broadcaster->value.getTag() == JSON_TRUE) {
it->second = true;
}
else if (broadcaster->value.getTag() == JSON_FALSE) {
it->second = false;
}
else if (broadcaster->value.getTag() != JSON_NULL) {
return req.Fail(StringFromFormat("Unsupported 'allowed' object type for key '%s'", broadcaster->key));
}
}
json.pushDict("allowed");
json.writeBool("logger", allowed_config.at("logger"));
json.writeBool("game", allowed_config.at("game"));
json.writeBool("stepping", allowed_config.at("stepping"));
json.writeBool("input", allowed_config.at("input"));
json.end();
}