Commit Graph

11573 Commits

Author SHA1 Message Date
Henrik Rydgard
e37a1fb1d3 Add internal 2D drawing library that goes through the Ge emulation for portability.
To be used for things like sceUtility* and other overlays like FPS and stats.
2012-11-18 13:04:49 +01:00
Henrik Rydgard
a6eb25b58c Disable blend on clear mode 2012-11-18 02:48:15 +01:00
Henrik Rydgård
f002fe8db3 Merge branch 'master' of github.com:hrydgard/ppsspp
Conflicts:
	Core/HLE/HLE.h
	Core/HLE/sceKernel.h
	Core/HLE/sceKernelInterrupt.cpp
2012-11-17 20:11:54 +01:00
Henrik Rydgard
7720dc3f60 Various warning, logging, jit fixes 2012-11-17 19:56:28 +01:00
Henrik Rydgard
449f56d6f8 Fix analog stick stuck in Up 2012-11-17 19:23:05 +01:00
Henrik Rydgard
d239f4ece1 Fix tests hanging, after the audio rewrite 2012-11-17 18:08:10 +01:00
Henrik Rydgard
74c646cf76 had wrong pspautotests version 2012-11-17 18:07:21 +01:00
Henrik Rydgard
9165c0b3a9 Add zoom setting to Windows version. Doesn't work while playing. 2012-11-17 17:46:05 +01:00
Henrik Rydgard
df63a78088 Buildfix 2012-11-17 15:33:16 +01:00
Henrik Rydgard
64e476c199 Merge branch 'unknownbrackets-sema-cleanup' 2012-11-17 15:06:48 +01:00
Henrik Rydgard
423bba5d8d Some optimization and minor fixes 2012-11-17 15:06:10 +01:00
Henrik Rydgard
184d5b9443 Merge branch 'sema-cleanup' of https://github.com/unknownbrackets/ppsspp into unknownbrackets-sema-cleanup
Conflicts:
	pspautotests
2012-11-17 15:05:30 +01:00
Henrik Rydgard
5a48578a12 Rewrite audio line output. Now deterministic (from the game's POV) and smoother. 2012-11-17 14:20:59 +01:00
Unknown W. Brackets
f946018e86 Update tests. 2012-11-17 02:22:27 -08:00
Unknown W. Brackets
157858819b Additional semaphore fixes with updated tests. 2012-11-17 01:43:01 -08:00
Henrik Rydgard
ba171c8360 Fix scaling for 16-bit UVs 2012-11-16 17:19:28 +01:00
Henrik Rydgard
4c1ae9e81c Do indexed draws properly with glDrawElements where possible. Fix sprite culling issue (winding order). 2012-11-16 16:43:16 +01:00
Henrik Rydgard
7c9107030d Speed up T&L by only transforming/lighting each vertex once, for indexed draws 2012-11-16 16:19:37 +01:00
Henrik Rydgard
e627e1aeb2 Culling and decode fixes.
Road is visible in MotoGP
2012-11-16 15:35:41 +01:00
Henrik Rydgard
85c408d329 Merge branch 'master' of github.com:hrydgard/ppsspp 2012-11-16 15:18:10 +01:00
Henrik Rydgard
e5c6cf965b Fixes and optimizations to vertex decoding and lighting.
Motorcycles are now visible in MotoGP.
2012-11-16 15:16:14 +01:00
Henrik Rydgård
509ae819ab Merge pull request #54 from unknownbrackets/sema-cleanup
Semaphore func cleanup
2012-11-16 02:33:09 -08:00
Unknown W. Brackets
2e9e61dfc6 CancelSema: adjust scheduling to match PSP. 2012-11-16 01:50:26 -08:00
Unknown W. Brackets
8517fbe761 PollSema: don't allow values <= 0. 2012-11-16 01:41:54 -08:00
Unknown W. Brackets
71e57043e8 SignalSema: throw an error on overflow.
This is what the PSP does.
2012-11-16 01:32:00 -08:00