Henrik Rydgård
fc453c979f
MacOSX buildfix. Doesn't run right yet though.
2012-11-25 12:25:07 +01:00
Henrik Rydgård
ec25bfc9a4
Merge pull request #90 from tmaul/master
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Update sceRtcSetTick based on test cases
2012-11-25 02:13:27 -08:00
Henrik Rydgård
85c9a43dc1
Merge pull request #91 from unknownbrackets/linux-fix
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Fix tests on Linux to behave more like Android.
2012-11-25 02:11:05 -08:00
Unknown W. Brackets
5022922a3a
Make headless take arguments like a standard cli.
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I like -l.
2012-11-24 21:59:38 -08:00
Unknown W. Brackets
8432c83036
Fix tests on Linux to behave more like Android.
2012-11-24 21:59:38 -08:00
Unknown W. Brackets
8736a567b2
Advance the PC after vrnds.
2012-11-24 18:25:42 -08:00
Kevin Armstrong
abbe155971
Missing new line at eof warning fix
2012-11-25 00:57:34 +00:00
Kevin Armstrong
31aa8ed5eb
Update libkirk to latest version
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Just in case..
2012-11-25 00:55:42 +00:00
kev :)
68d644306e
Rename and retype a variable
2012-11-25 00:22:39 +00:00
kev :)
7e85df9c0f
Update sceRtcSetTick based on test cases
2012-11-25 00:14:14 +00:00
Florent Castelli
4143801891
Handle depth range (zmin, zmax) in a hackish way
2012-11-25 00:15:21 +01:00
Florent Castelli
f71d82fc6e
Merge pull request #88 from unknownbrackets/texcache
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Make the texcache evict less often
2012-11-24 11:20:04 -08:00
Unknown W. Brackets
8971ff7e99
Don't log texture cache evictions.
2012-11-24 11:00:29 -08:00
Unknown W. Brackets
11868f26a9
Cache textures based on more parameters.
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This makes Tales of Eternia run much faster.
2012-11-24 10:58:10 -08:00
Unknown W. Brackets
8e09869ac2
Invalidate the texcache without restarting loop.
2012-11-24 10:43:16 -08:00
Unknown W. Brackets
063f914ff3
Fix project files so things build again.
2012-11-24 09:20:53 -08:00
Henrik Rydgard
863bc863c9
Some more arm work
2012-11-24 17:51:10 +01:00
Florent Castelli
eb6638bc8f
Linux fixup
2012-11-24 17:40:08 +01:00
Henrik Rydgård
cb7e5f11f1
Merge pull request #59 from Orphis/gpustate
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Defer some state changes to draw command
2012-11-24 07:01:55 -08:00
Florent Castelli
56175bc505
Defer blend, cull and depth test changes to draw command
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Avoid unnecessary state changes and reduces the amount of OpenGL calls.
It also puts all the interesting logic at the same place, reducing the
complexity a little.
2012-11-24 15:19:29 +01:00
Henrik Rydgård
364061a45c
Merge pull request #85 from unknownbrackets/audio-crashfix
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Add some guards to audio funcs on channel
2012-11-24 00:45:51 -08:00
Unknown W. Brackets
3642c02562
Add some guards to audio funcs on channel.
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The atrac test was crashing.
2012-11-23 16:25:26 -08:00
Henrik Rydgård
d78bd1bdb4
Merge pull request #84 from tmaul/master
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add sceKernelMemcpy & sceRtcSetTick
2012-11-23 11:09:08 -08:00
kev :)
fcfeeb8319
add sceKernelMemcpy & sceRtcSetTick
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Untested apart from via games. gets bemani going further.
2012-11-23 18:51:36 +00:00
Henrik Rydgard
265e70a498
Just some sketchwork on a JIT for ARM. When completed, will bring speed to mobile devices.
2012-11-23 19:41:35 +01:00