Commit Graph

11573 Commits

Author SHA1 Message Date
Henrik Rydgård
fc453c979f MacOSX buildfix. Doesn't run right yet though. 2012-11-25 12:25:07 +01:00
Henrik Rydgård
ec25bfc9a4 Merge pull request #90 from tmaul/master
Update sceRtcSetTick based on test cases
2012-11-25 02:13:27 -08:00
Henrik Rydgård
85c9a43dc1 Merge pull request #91 from unknownbrackets/linux-fix
Fix tests on Linux to behave more like Android.
2012-11-25 02:11:05 -08:00
Unknown W. Brackets
5022922a3a Make headless take arguments like a standard cli.
I like -l.
2012-11-24 21:59:38 -08:00
Unknown W. Brackets
8432c83036 Fix tests on Linux to behave more like Android. 2012-11-24 21:59:38 -08:00
Unknown W. Brackets
8736a567b2 Advance the PC after vrnds. 2012-11-24 18:25:42 -08:00
Kevin Armstrong
abbe155971 Missing new line at eof warning fix 2012-11-25 00:57:34 +00:00
Kevin Armstrong
31aa8ed5eb Update libkirk to latest version
Just in case..
2012-11-25 00:55:42 +00:00
kev :)
68d644306e Rename and retype a variable 2012-11-25 00:22:39 +00:00
kev :)
7e85df9c0f Update sceRtcSetTick based on test cases 2012-11-25 00:14:14 +00:00
Florent Castelli
4143801891 Handle depth range (zmin, zmax) in a hackish way 2012-11-25 00:15:21 +01:00
Florent Castelli
f71d82fc6e Merge pull request #88 from unknownbrackets/texcache
Make the texcache evict less often
2012-11-24 11:20:04 -08:00
Unknown W. Brackets
8971ff7e99 Don't log texture cache evictions. 2012-11-24 11:00:29 -08:00
Unknown W. Brackets
11868f26a9 Cache textures based on more parameters.
This makes Tales of Eternia run much faster.
2012-11-24 10:58:10 -08:00
Unknown W. Brackets
8e09869ac2 Invalidate the texcache without restarting loop. 2012-11-24 10:43:16 -08:00
Unknown W. Brackets
063f914ff3 Fix project files so things build again. 2012-11-24 09:20:53 -08:00
Henrik Rydgard
863bc863c9 Some more arm work 2012-11-24 17:51:10 +01:00
Florent Castelli
eb6638bc8f Linux fixup 2012-11-24 17:40:08 +01:00
Henrik Rydgård
cb7e5f11f1 Merge pull request #59 from Orphis/gpustate
Defer some state changes to draw command
2012-11-24 07:01:55 -08:00
Florent Castelli
56175bc505 Defer blend, cull and depth test changes to draw command
Avoid unnecessary state changes and reduces the amount of OpenGL calls.
It also puts all the interesting logic at the same place, reducing the
complexity a little.
2012-11-24 15:19:29 +01:00
Henrik Rydgård
364061a45c Merge pull request #85 from unknownbrackets/audio-crashfix
Add some guards to audio funcs on channel
2012-11-24 00:45:51 -08:00
Unknown W. Brackets
3642c02562 Add some guards to audio funcs on channel.
The atrac test was crashing.
2012-11-23 16:25:26 -08:00
Henrik Rydgård
d78bd1bdb4 Merge pull request #84 from tmaul/master
add sceKernelMemcpy & sceRtcSetTick
2012-11-23 11:09:08 -08:00
kev :)
fcfeeb8319 add sceKernelMemcpy & sceRtcSetTick
Untested apart from via games. gets bemani going further.
2012-11-23 18:51:36 +00:00
Henrik Rydgard
265e70a498 Just some sketchwork on a JIT for ARM. When completed, will bring speed to mobile devices. 2012-11-23 19:41:35 +01:00