Commit Graph

1142 Commits

Author SHA1 Message Date
Henrik Rydgard
0c2c1751f5 Windows: Let's not link with D3DX, requiring that DLL, until we actually use the D3DX shader compiler. 2013-10-15 01:16:43 +02:00
The Dax
f1d18b1950 Attempt to fix indentation. 2013-10-14 14:09:32 -04:00
The Dax
7d8a757678 Make PPSSPP aware of the Windows Vista/7/8/8.1 Virtual Store. 2013-10-14 11:31:01 -04:00
Henrik Rydgård
ffbac62f01 Merge pull request #4162 from unknownbrackets/debugger
Add more formatting to GE debugger, cleanup, step prim
2013-10-14 02:50:11 -07:00
Unknown W. Brackets
24ead296f1 Don't require reset to enable cheats. 2013-10-13 17:57:43 -07:00
Unknown W. Brackets
991aa03273 A few more texture related formats. 2013-10-13 13:52:23 -07:00
Unknown W. Brackets
a90af9b519 Format a few more state values. 2013-10-13 13:52:22 -07:00
Unknown W. Brackets
1a3bba5ff7 Add a format for clearmode. 2013-10-13 13:52:22 -07:00
Unknown W. Brackets
428a8181e5 Format stencil and alpha tests differently.
One is the stored value on the right, the other is the vertex value on
the left.
2013-10-13 13:52:21 -07:00
Unknown W. Brackets
d5af703a5a Add a stub for a vertex preview. 2013-10-13 13:52:21 -07:00
Unknown W. Brackets
5cf13ee84a Add "Step Prim" button, reorganize buttons a bit. 2013-10-13 13:52:20 -07:00
Unknown W. Brackets
03c4808264 Don't show the console by default in Release. 2013-10-13 12:27:05 -07:00
The Dax
7000b63082 When using a debug build, always show the debug log/enable logging on start. 2013-10-13 14:31:48 -04:00
The Dax
9c868351de Make Enable Debug Logging checkbox instant as it was intended to be. 2013-10-13 14:18:50 -04:00
The Dax
3d8b68e88e Make Fullscreen checkbox instant. 2013-10-13 13:34:55 -04:00
Henrik Rydgård
cdba174ab7 Merge pull request #4148 from unknownbrackets/config-files
Allow config files and fonts to be on the memstick
2013-10-13 04:01:01 -07:00
Henrik Rydgård
29dd284372 Merge pull request #4156 from Kingcom/rotrfix
Fix rotrv (dis)assembly
2013-10-13 01:42:54 -07:00
Kingcom
480c766776 Fix rotrv (dis)assembly 2013-10-13 10:36:43 +02:00
Unknown W. Brackets
8ec2131795 Don't double close the dsound thread. 2013-10-12 23:19:56 -07:00
Unknown W. Brackets
a349ef0f52 Might as well mutex here to be safe. 2013-10-12 23:10:32 -07:00
Unknown W. Brackets
98b49db82a Minor warning fixes. 2013-10-12 16:49:22 -07:00
Unknown W. Brackets
79143b56d2 Allow config files to be placed under the memstick.
This way, they can be configured more easily on Android, etc.
2013-10-12 16:02:03 -07:00
The Dax
2b12fc0c54 Remove hack fix for switching shaders. Create new native messages for EmuScreen to avoid threading issues. Remove gpu function calls from WndMainWindow.cpp and use NativeMessageReceived instead. 2013-10-12 13:51:27 -04:00
The Dax
9bd69cdc6d Make shader items checkable. 2013-10-12 13:44:23 -04:00
The Dax
71087b41a2 Don't try to go out of bounds. Still crashes without the Framebuffer.cpp edit, though.. 2013-10-12 13:44:23 -04:00