Commit Graph

1142 Commits

Author SHA1 Message Date
Unknown W. Brackets
3e634e7677 Remove some no longer used xinput stuff. 2013-07-06 23:16:36 -07:00
Unknown W. Brackets
a37a6a8d54 Remove some unused keyboard code, avoid confusion. 2013-07-06 23:11:43 -07:00
Unknown W. Brackets
39fc7931bb Add keymap support for alt/shift/ctrl on Windows.
WM_KEYDOWN only gets VK_SHIFT, not L or R.  We could detect which on
press, but not on release.  It's simpler to just resend both.
2013-07-06 23:06:33 -07:00
Henrik Rydgård
a28cfe6327 Merge pull request #2654 from Kingcom/Debugger
Add thread list columns
2013-07-06 12:51:28 -07:00
Henrik Rydgard
cb87340e71 win: don't queue up key presses at all, send them instantly. 2013-07-06 21:49:28 +02:00
Henrik Rydgard
7e5a68ab16 Fix F3 2013-07-06 21:41:11 +02:00
Kingcom
82c242f237 Added "Wait type" and "Priority" columns to thread list 2013-07-06 21:40:41 +02:00
Henrik Rydgard
b0ee3a173a Add mechanism for unlimited mappable virtual keys (not restricted by some bitfield). Use it to implement X/Y analog key mapping. 2013-07-06 20:45:44 +02:00
Henrik Rydgard
cc58e34cf8 Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon. 2013-07-06 20:45:44 +02:00
The Dax
7421877ece Windows UI: Fix bug where topmost doesn't work on starting a new PPSSPP session, even if it's checked. 2013-07-06 13:47:37 -04:00
Henrik Rydgard
a599bf7500 Assorted warning fixes and cleanups 2013-07-06 11:09:19 +02:00
The Dax
3560a489fb Add an option to allow DirectInput to swap the right analog stick axes, in case the emulator detects them incorrectly. 2013-07-05 19:09:16 -04:00
The Dax
fb3ade56b9 Add option to bind right analog stick to left/right dpad buttons only. Can be useful for games that use the dpad as a camera, and horizontal camera movement is more common than vertical(i.e. Monster Hunter). 2013-07-05 06:02:47 -04:00
Daniel Dressler
349bed669c Fix windows dropping special keys 2013-07-04 12:18:05 -07:00
The Dax
72b33a5f5c Update Windows' keyboard input in preparation for eventual key remapping. Might need a bit more work, but for now, all keyboard functionality should be restored. 2013-07-04 02:11:39 -04:00
Kingcom
bccc3c4281 Debug interface improvements 2013-07-03 22:29:35 +02:00
Unknown W. Brackets
defe750558 Update debugger UI on the debugger's threads. 2013-07-02 22:59:47 -07:00
Kingcom
24559491f0 Thread list in disassembly window 2013-07-02 23:21:20 +02:00
The Dax
70a330e8f1 Fix Windows build error. 2013-07-02 16:47:52 -04:00
The Dax
7ab2da6dfc Simplify loop. 2013-07-02 16:21:42 -04:00
The Dax
2430324c40 Rename "Off" to "Auto", and fix buggy menu. 2013-07-02 16:21:42 -04:00
The Dax
2f2a9073b3 Add ID_OPTIONS_TEXTUREFILTERING_OFF to the int array. Thanks to @unknownbrackets for pointing it out. 2013-07-02 16:21:10 -04:00
The Dax
84702f87d8 Windows GUI: Add option to disable texture filtering to Options menu, since it's missing. 2013-07-02 16:21:10 -04:00
Kingcom
2521a88207 Use ChangeBreakPointAddCond function 2013-07-02 17:43:34 +02:00
Kingcom
c41b08f9e2 Add expression parser to breakpoints 2013-07-02 11:51:29 +02:00