Henrik Rydgård
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98f0f2692b
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Merge pull request #3948 from thedax/win32DeadlocksTake2
Win32 Deadlocks Part 2: Stop should do the same things Reset does.
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2013-09-28 12:18:03 -07:00 |
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Henrik Rydgård
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b0189b9557
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Merge pull request #3942 from Kingcom/GEDebugger
Add tab control to GEDebugger (and more)
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2013-09-28 12:08:27 -07:00 |
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Kingcom
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72faf8c8ab
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Move tab control into separate class
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2013-09-28 20:57:02 +02:00 |
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Kingcom
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c4dbe37444
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Add function to add a Dialog tab
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2013-09-28 17:23:14 +02:00 |
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Kingcom
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478962ae2c
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Resize GEDebugger and save position
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2013-09-28 16:04:56 +02:00 |
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Kingcom
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513223ea4f
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-Step through display list with F10/F11
-accelerator changes
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2013-09-28 14:34:08 +02:00 |
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Unknown W. Brackets
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da1d700904
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Attempt to support rendering depth/stencil.
But no interface yet. I can't tell if it works, I just get black...
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2013-09-28 02:38:05 -07:00 |
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Kingcom
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b6d49f09bc
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Merge branch 'master' of https://github.com/hrydgard/ppsspp into GEDebugger
Conflicts:
Windows/GEDebugger/GEDebugger.cpp
Windows/GEDebugger/GEDebugger.h
Windows/ppsspp.rc
Windows/resource.h
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2013-09-28 10:39:28 +02:00 |
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Unknown W. Brackets
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4b9056fa02
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Shutdown cleanly even when GE debugger is paused.
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2013-09-28 00:32:45 -07:00 |
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Unknown W. Brackets
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2a75ad2ebf
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Ignore framebuffer alpha in preview, often 0.
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2013-09-27 23:52:06 -07:00 |
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Unknown W. Brackets
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6f6013a6f8
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Add a separate button to step by op/cmd.
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2013-09-27 23:46:04 -07:00 |
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Unknown W. Brackets
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ba289c1e73
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Show alpha in textures in the GE debugger.
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2013-09-27 23:36:23 -07:00 |
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Unknown W. Brackets
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d734b59904
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Add a preview for the current texture as well.
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2013-09-27 22:46:09 -07:00 |
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Henrik Rydgård
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05fda6e8c7
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Merge pull request #3936 from thedax/win32ReduceOSMSpam
Win32: Only show the resolution information at certain times.
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2013-09-27 15:29:08 -07:00 |
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The Dax
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1427aefccb
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Make fullscreen info conditional. Don't show it if the Resolution Mode isn't Auto.
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2013-09-27 15:34:13 -04:00 |
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The Dax
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ab71517fd0
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Rename StopEmulation to WaitForCore.
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2013-09-27 13:34:22 -04:00 |
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The Dax
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586ca3e838
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Stop should do the same things reset does(in terms of core stepping and stopping), so let's re-factor that code into a function.
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2013-09-27 12:32:15 -04:00 |
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Kingcom
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c86d3b81d9
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Some more changes
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2013-09-27 18:03:08 +02:00 |
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Kingcom
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7945f5cb7f
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Make GEDebugger the parent, not the tab control
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2013-09-27 15:38:20 +02:00 |
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Kingcom
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68edc4ffcf
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Add tab control to GEDebugger
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2013-09-27 13:11:11 +02:00 |
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The Dax
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adead8ea31
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Fix deadlocks when games hang with Stop, Reset, and Enable Cheats.
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2013-09-26 22:44:29 -04:00 |
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The Dax
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7fde11af5f
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Don't show resolution info when entering/exiting fullscreen. It's not really necessary.
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2013-09-26 19:44:06 -04:00 |
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The Dax
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e4a1d02f4e
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Make savestate slot message translatable, and shorten it so it can be more language neutral in word order("Using savestate slot %d" -> "Savestate slot: %d").
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2013-09-26 19:00:30 -04:00 |
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The Dax
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24d587c991
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Adjust a few calls. Display fullscreen/normal resolution mode info only one time.
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2013-09-26 17:50:30 -04:00 |
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The Dax
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83a168c25e
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Win32: Only show the resolution information when selecting resolution sizes or window sizes from the Settings menu.
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2013-09-26 17:46:11 -04:00 |
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