Henrik Rydgård
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f85b4a4252
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Buildfix
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2013-10-18 15:07:04 +02:00 |
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Henrik Rydgard
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66e210315b
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Fix keyboard focus issue on Windows
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2013-10-16 17:20:32 +02:00 |
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Unknown W. Brackets
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b209d7c416
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Fix drag and drop file start.
Wasn't working when nothing was running yet, had race issues otherwise.
The boot message already handles shutdown.
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2013-10-16 01:19:15 -07:00 |
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Unknown W. Brackets
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a29c92a7e3
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Initially center on the primary monitor.
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2013-10-15 22:02:14 -07:00 |
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Henrik Rydgard
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e88a049e79
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Windows: Center window on first start
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2013-10-15 13:10:25 +02:00 |
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The Dax
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750aba1663
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Use Unicode variant of ShellExecuteA.
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2013-10-15 03:41:11 -04:00 |
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The Dax
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6efd5b33f7
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We don't really need DIRECTORY_FLASH0 or DIRECTORY_MEMSTICK.
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2013-10-15 03:41:10 -04:00 |
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The Dax
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c7bdeb3084
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Eliminate GetSysDirectories and instead provide a new function: GetSysDirectory.
On Win32, call InitSysDirectories before the emuthread starts just to be safe.
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2013-10-15 03:41:10 -04:00 |
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Unknown W. Brackets
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24ead296f1
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Don't require reset to enable cheats.
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2013-10-13 17:57:43 -07:00 |
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The Dax
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7000b63082
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When using a debug build, always show the debug log/enable logging on start.
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2013-10-13 14:31:48 -04:00 |
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The Dax
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9c868351de
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Make Enable Debug Logging checkbox instant as it was intended to be.
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2013-10-13 14:18:50 -04:00 |
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Unknown W. Brackets
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98b49db82a
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Minor warning fixes.
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2013-10-12 16:49:22 -07:00 |
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The Dax
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2b12fc0c54
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Remove hack fix for switching shaders. Create new native messages for EmuScreen to avoid threading issues. Remove gpu function calls from WndMainWindow.cpp and use NativeMessageReceived instead.
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2013-10-12 13:51:27 -04:00 |
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The Dax
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9bd69cdc6d
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Make shader items checkable.
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2013-10-12 13:44:23 -04:00 |
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The Dax
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71087b41a2
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Don't try to go out of bounds. Still crashes without the Framebuffer.cpp edit, though..
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2013-10-12 13:44:23 -04:00 |
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The Dax
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8195804daa
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Remove accidentally committed cruft. Fix accidental comment edit.
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2013-10-12 13:44:23 -04:00 |
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The Dax
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d24fc7b559
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Fix a crash relating to switching shaders from the Win32 menu bar. Make Postprocessing Shaders menu translatable.
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2013-10-12 13:44:22 -04:00 |
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The Dax
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b07e14f98d
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Win32: Add dynamic submenu for Postprocessing Shaders.
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2013-10-12 13:44:22 -04:00 |
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Unknown W. Brackets
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5406db1285
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This doesn't really "wait" anymore.
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2013-10-12 02:20:10 -07:00 |
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Unknown W. Brackets
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647e8fd3a4
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Avoid Core_Stop() for reset, it might not reset.
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2013-10-12 02:08:18 -07:00 |
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Unknown W. Brackets
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21f522746f
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Cleanup shutdown on Windows to avoid races.
Was still getting crashes sometimes.
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2013-10-12 01:40:33 -07:00 |
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Henrik Rydgard
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e0b19decca
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Add generic "PostShader" functionality, replacing FXAA (it's one of them).
Replaces #4018, sorry DanyalZia :)
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2013-10-12 02:05:55 +02:00 |
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The Dax
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b3101cba7f
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Fix wrong submenu enum. Someone failed to count from 0..
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2013-10-11 15:04:53 -04:00 |
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Henrik Rydgård
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a9cd15d165
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Merge branch 'patch-18' of https://github.com/DanyalZia/ppsspp
Conflicts:
Windows/resource.h
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2013-10-11 17:35:30 +02:00 |
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danyalzia
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88c36b5b25
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Add Auto-texture scaling
Update resource.h
Update WndMainWindow.h
Update WndMainWindow.cpp
Update ppsspp.rc
position fix
Update TextureCache.cpp
Update TextureCache.cpp
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2013-10-11 18:30:06 +05:00 |
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