Commit Graph

1146 Commits

Author SHA1 Message Date
Henrik Rydgård
d83a6e74a6 Merge pull request #3202 from hrydgard/better-controlmap
Better control mapping
2013-08-17 03:11:52 -07:00
Henrik Rydgard
f990df6af8 Let the user escape the controls dialog with the global back button (Esc on PC) 2013-08-17 12:09:50 +02:00
Henrik Rydgård
fa59ba4e3d Merge pull request #3197 from neobrain/softgpu2
Software Renderer
2013-08-17 02:22:22 -07:00
Henrik Rydgard
edb0614a59 Fix analog axis names. Make L2/R2 on x360 controllers analog.
Also slightly nicer behaviour - don't create empty mapping, instead ask for mappings immediately.
2013-08-17 11:18:45 +02:00
Henrik Rydgard
c14fcfdae1 Merge branch 'master' into better-controlmap 2013-08-17 10:37:04 +02:00
Henrik Rydgard
3636f90902 Step 3: Replace current key mapping dialog with a list-based one which is much more workable. 2013-08-17 10:34:38 +02:00
Henrik Rydgård
810b1112ed Merge pull request #3199 from unknownbrackets/ui-tweaks
Minor improvements to new UI
2013-08-16 23:53:49 -07:00
Unknown W. Brackets
b79e3f4714 Start with a more sane default directory. 2013-08-16 21:59:28 -07:00
Unknown W. Brackets
39d4359294 Get rid of "How to get games" when you have games. 2013-08-16 21:59:06 -07:00
Tony Wasserka
6cd1091e19 Add an option for enabling software rendering. 2013-08-16 23:48:52 +02:00
Henrik Rydgard
3a8432373d Step 2: Multiple inputs can be mapped per psp key now, and save load works. 2013-08-16 21:25:36 +02:00
Henrik Rydgard
f1bc751eb9 Step 1: Go back to a single control map.
Break save/load for now, it will be redone.
2013-08-16 19:34:44 +02:00
Henrik Rydgard
33beb57a31 Make key mapping faster and easier. 2013-08-16 17:16:11 +02:00
Henrik Rydgard
22ebe76f33 Move KeyMapping UI to its own file before rewriting.
Plus some minor tweaks and fixes.
2013-08-16 16:49:53 +02:00
Henrik Rydgard
ef1bac4628 Make the save slot buttons a better size. Bugfix. 2013-08-16 14:03:06 +02:00
Henrik Rydgard
73990bcc32 UI updates
Touch&hold now goes to game menu and single click goes directly to the game, so I removed bDirectLoad.

There's now a linear game list view for the game browser.

Assorted fixes.
2013-08-16 12:53:35 +02:00
Henrik Rydgard
8e01af3476 UI tweaks 2013-08-16 09:28:23 +02:00
Henrik Rydgard
b0c0911dca More UI tweaks (better title font for popups for example) 2013-08-14 23:29:57 +02:00
Henrik Rydgard
8b99d999ed UI tweaks, move a couple old screens to keep out of MenuScreens.cpp 2013-08-14 23:06:14 +02:00
Henrik Rydgård
b2b4c92333 Merge pull request #3169 from thedax/soundInitFix
Overhaul the sound fix.
2013-08-14 12:10:57 -07:00
The Dax
0ead143013 Overhaul the sound fix. It was rooted deeper than I thought. This should cover all complaints now(except pressing escape which discards any settings changed: is this by design? :\). Also add new menu option to Win32 UI under Emulation to control whether Atrac 3 should be on/off. 2013-08-14 15:00:54 -04:00
Henrik Rydgard
df3a1d5e1c Make play button focused on game screen. 2013-08-14 17:38:41 +02:00
Henrik Rydgård
ebb2aba2e0 Merge pull request #3164 from unknownbrackets/savestates
Fix savestate difference on 64/32 bit + warnings/minor
2013-08-14 08:12:44 -07:00
The Dax
75f03b4d8a NewUI: Don't init audio if sound is disabled. And remove some stray newlines. 2013-08-14 09:05:24 -04:00
The Dax
5b2483ee73 Fix a bug where sound would never be initialised if a game is started with it off, then later enabled. 2013-08-14 08:47:10 -04:00