Henrik Rydgård
289729f43c
Merge pull request #5216 from DanyalZia/frameskip
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Separates out auto-skip from frameskiping
2014-01-26 14:06:45 -08:00
DanyalZia
251b0e86ee
Separates out auto-skip from frameskipping
2014-01-26 00:50:00 +05:00
Unknown W. Brackets
8f98fa78aa
Allow right click / triangle on a game item.
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Fixes #3866 , makes keyboard navigation a bit better.
2014-01-25 11:24:06 -08:00
Unknown W. Brackets
d820768396
Properly exit error screen when hitting cancel.
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Fixes #3351 .
2014-01-25 00:40:14 -08:00
Unknown W. Brackets
eeaeb91610
Disable scaling to odd multiples when unsupported.
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May help #4000 .
2014-01-19 21:14:21 -08:00
Unknown W. Brackets
a73b15b963
In multithreadead, load the game async.
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This way if it takes time to load, things aren't frozen while it's doing
that. This allows us to show any sort of loading animation or etc. we
want.
Before, it might show a odd looking game select screen while loading, and
then finally go to black. Now it immediately goes to black.
Fixes #2030 .
2014-01-19 14:41:01 -08:00
adrian17
c52c2375c0
Removed dead code from UI
2014-01-19 13:51:24 +01:00
Henrik Rydgard
c55578367f
Add option "Small Display", useful for large tablets to avoid overlapping touch controls with the screen.
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Will later replace with a multiselect of different sizes, or something more advanced
like multitouch drag & zoom of the screen to get it exactly where you want it.
2014-01-16 00:22:39 +01:00
raven02
a4ac0de131
0 is FAT and 1 is SLIM
2014-01-13 20:45:28 +08:00
raven02
30181fab43
Option to select PSP models (1000, 2000/3000)
2014-01-13 20:04:15 +08:00
Unknown W. Brackets
79864a5ee0
Fix some initialization order warnings.
2014-01-10 22:21:24 -08:00
Henrik Rydgård
51484e48a9
Merge pull request #5043 from thedax/win32IgnoreWindowsKeyOption
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Win32: Add an option to disable the Windows key when the emulator is the active window.
2014-01-08 10:46:47 -08:00
The Dax
f6606e2e2b
Win32: Add the option to the Game Settings menu, too, and add a separator in NewUI.
2014-01-07 16:08:11 -05:00
The Dax
9d2868b7ce
Win32: Add option to disable the Windows key.
2014-01-07 16:02:00 -05:00
zack-vii
26fbb4c32c
"Next Slot" control mapping
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-added "Next Slot" to control mapping menu
-added VIRTKEY_NEXT_SLOT -> incremented VIRTKEY_TOGGLE_FULLSCREEN
-added SaveState::NextSlot(); as replacement for code in
WndMainWindow
-added entry in EmuScreen using SaveState::NextSlot();
2014-01-07 15:56:04 +01:00
Henrik Rydgard
a387f6dd8b
Also disable some weird axis events we get on Ouya from mapping.
2014-01-07 00:01:41 +01:00
Henrik Rydgard
5f2954bc69
Prevent the accelerometer from being mapped to controls directly until we can create sane UI for that.
2014-01-06 23:58:59 +01:00
Henrik Rydgård
53deef19c5
Merge pull request #4998 from ufdada/master
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disable some settings if sound isn´t enabled
2014-01-03 12:06:55 -08:00
ufdada
028bbbeb0b
value already bool, no need to cast it
2014-01-03 21:03:57 +01:00
ufdada
70a8391d90
disable some settings if sound isn´t enabled
2014-01-03 20:58:59 +01:00
Henrik Rydgård
c51b117ba2
Merge pull request #4991 from ufdada/master
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Also disable vertex cache option if hw transform is disabled
2014-01-03 10:11:14 -08:00
ufdada
a13ea7cd56
Disable vertex cache option if hw transform is disabled
2014-01-03 18:20:34 +01:00
Henrik Rydgard
af8a9bcb5a
Remove silly debug log
2014-01-03 17:48:21 +01:00
Henrik Rydgård
f570601f84
Preliminatory support for a fullscreen toggle for SDL platforms.
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Does not seem to work on Mac.
2014-01-03 15:16:23 +01:00
Henrik Rydgård
9281fccacd
Merge pull request #4939 from unknownbrackets/texcache
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Add two options to adjust the texture cache
2014-01-02 08:32:59 -08:00