Henrik Rydgard
2745744d99
Split the resolution setting into Window Size and Rendering Resolution (internal resolution).
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Gets rid of our "antialiasing" (simply crank up internal resolution to 2x your window size).
Proper MSAA is coming later.
2013-09-11 00:19:34 +02:00
Henrik Rydgard
3b4cf31197
Try to prevent any remaining "stickiness" when you map analog axises to buttons/direction
2013-09-09 23:55:42 +02:00
Henrik Rydgard
b24ea4014a
Simple tilt sensitivity setting
2013-09-09 23:48:11 +02:00
The Dax
f594157374
Overhaul the Win32 UI. New things include:
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-File -> Savestate Slot: Lets the user pick the savestate slot to be used.
-Game Settings -> More Settings...: Opens the main settings screen from anywhere.
-Game Settings -> Control Mapping...: Opens the key mapping screen from anywhere.
-Infrequently changed options were removed.
-Organised menus; nothing is out of place anymore.
-Simplified menus: as some options were removed or moved, it's easier to find what you're looking for, now.
2013-09-07 17:05:23 -04:00
Henrik Rydgard
8c88dff5a4
More log categories, use them (and existing ones). Improve log config.
2013-09-07 22:02:55 +02:00
Henrik Rydgard
c31ae0645f
Add optional "DevMenu" in-game button for quick access to things like log settings
2013-09-07 20:54:51 +02:00
Henrik Rydgard
349718a3bc
Windows: Use system fonts in UI - no more mojibake.
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No support for doing this on Android yet, still uses the atlas.
2013-08-30 14:48:52 +02:00
The Dax
c4434dfe9a
Make game boot error strings translatable.
2013-08-22 15:39:22 -04:00
Henrik Rydgard
9a0ce170d2
Re-enable the Pause keymapping on Android
2013-08-20 19:10:12 +02:00
Henrik Rydgard
b186294132
UI tweaks. Change to cleaner background image.
2013-08-20 00:49:25 +02:00
Henrik Rydgard
1559b4404a
Fix some joystick mapping errors, a minor bug
2013-08-19 22:40:05 +02:00
Henrik Rydgard
6ca3b43b9a
Measure actual fps (frameskip+unthrottle included), show all three on one line if you choose "both" (which I probably should rename)
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Also prevent annoying scrolls in key mapping dialog
2013-08-19 22:06:49 +02:00
Henrik Rydgard
0a0d8d9e32
Android/SDL buildfix, move remains of the old UI into other files.
2013-08-18 20:25:57 +02:00
Henrik Rydgard
5037568af3
Delete the bulk of the old UI.
2013-08-18 20:22:30 +02:00
Henrik Rydgard
db575d559f
Delete the NewUI setting, effectively forcing it on
2013-08-18 20:14:33 +02:00
Henrik Rydgard
0265ab874f
Change FPS limit to "alternate speed", expressed in a percentage.
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Fix it so it works correctly for 30fps games.
Some menu tweaks.
2013-08-18 18:55:42 +02:00
Tony Wasserka
6cd1091e19
Add an option for enabling software rendering.
2013-08-16 23:48:52 +02:00
Henrik Rydgard
8b99d999ed
UI tweaks, move a couple old screens to keep out of MenuScreens.cpp
2013-08-14 23:06:14 +02:00
Henrik Rydgard
2f0cdc6988
ARMJIT: disable vi2f, it seems buggy. preliminary disabled impl of vcrsp.t.
2013-08-06 11:10:26 +02:00
Unknown W. Brackets
b17b23f1f2
Add a function to run the CPU core.
2013-08-04 15:23:38 -07:00
Sacha
8b4280b297
Rename KEYCODE to NKCODE (native key code) to stop name collision. Implement Blackberry keymapping.
2013-08-05 03:31:40 +10:00
Henrik Rydgård
ec9c464057
Merge pull request #3002 from raven02/aa
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Anrdoid : Add option 'Anti-Aliasing' to new UI
2013-07-31 09:22:31 -07:00
Henrik Rydgard
7fc5ce56de
Fix viim for x86, implement for ARM.
2013-07-31 18:21:23 +02:00
Henrik Rydgard
8972bf0d12
Fix stickiness of NV Shield d-pad (and other digital pads that are mapped to axises)
2013-07-31 18:08:31 +02:00
raven02
766770a755
Anrdoid : Add option 'Anti-Aliasing'
2013-07-30 23:32:55 +08:00