Commit Graph

5276 Commits

Author SHA1 Message Date
Unknown W. Brackets
64d8763d0a Fix left/right/up/down wrapping issues in OSK. 2012-12-23 09:13:49 -08:00
Henrik Rydgård
502976d031 Merge pull request #240 from raven02/master
Change MAX_CHANNEL to PSP_AUDIO_CHANNEL_MAX
2012-12-23 09:06:01 -08:00
raven02
2bdaaba2ab Change MAX_CHANNEL to PSP_AUDIO_CHANNEL_MAX 2012-12-24 01:00:43 +08:00
Unknown W. Brackets
1c4409e082 Naive fix for repeat rate issues in OSK.
Not sure if the latch should actually be consumed but makes sense.
Needs tests.
2012-12-23 08:59:34 -08:00
Henrik Rydgård
ae25d82eb3 Merge pull request #239 from raven02/sceVaudio-add
Add two new functions to sceVaudio
2012-12-23 08:57:53 -08:00
Unknown W. Brackets
f2cb19d7ba Switch OSK to using a std::string buffer.
Back as a class member, hurray.
2012-12-23 08:52:51 -08:00
raven02
415be25653 Add WrapU_II for functions in SceVaudio 2012-12-24 00:43:42 +08:00
raven02
764a75df1a Add 3 new functions for sceVaudio 2012-12-24 00:42:28 +08:00
raven02
c7a9c40827 Fix audio crash in FF type-0 2012-12-23 23:27:54 +08:00
Henrik Rydgård
0d6cfab61b Merge pull request #231 from raven02/sceAtrac
sceAtrac wrapped and change NOTICE to DEBUG for block transfer.
2012-12-23 02:52:01 -08:00
Henrik Rydgård
4a4d126dc7 Init/shutdown mutex 2012-12-23 11:19:55 +01:00
Henrik Rydgård
862a11e7be Clear some state between runs. Tabs fixing. 2012-12-23 11:16:32 +01:00
raven02
b6e865c694 sceAtrac wrapped and change NOTICE to DEBUG for block transfer. 2012-12-23 17:51:55 +08:00
Henrik Rydgård
ce214b3943 Assorted warning fixes 2012-12-23 09:44:43 +01:00
Henrik Rydgård
fba61b2a2a Warning fixes (and maybe a bugfix) in sceRtc 2012-12-23 09:38:47 +01:00
Unknown W. Brackets
25e8fbdb68 Oops, forgot to add one here. 2012-12-22 22:57:56 -08:00
Unknown W. Brackets
4bc06562d6 Move OSK inputChars to global, fixes release crash.
Also, assorted potential crash fixes / etc.
2012-12-22 22:41:51 -08:00
Unknown W. Brackets
bbd7710234 Implement sceCtrlGetSamplingCycle() freq changes. 2012-12-22 21:23:28 -08:00
Unknown W. Brackets
8839516c1e Implement sceCtrlGetSamplingCycle(). 2012-12-22 20:31:22 -08:00
Unknown W. Brackets
6ad3c2d454 Make sure ctrl resets properly on game close/open. 2012-12-22 19:37:18 -08:00
Unknown W. Brackets
91e1cb7408 Implement sceCtrl*IdleCancelThreshold(). 2012-12-22 18:41:49 -08:00
Unknown W. Brackets
15018ca4a5 Stub out the sceCtrl idle cancel funcs. 2012-12-22 18:30:14 -08:00
TMaul
8586bb30b6 Make some vars class members 2012-12-22 19:58:47 +00:00
TMaul
ff4d52059e Clean up OSK code
Remove some magic numbers and a few other things
2012-12-22 19:55:44 +00:00
TMaul
d5dd6881d7 Fix returned value length 2012-12-22 18:48:34 +00:00