Commit Graph

105 Commits

Author SHA1 Message Date
Unknown W. Brackets
1fe7242e47 Store parental level as an integer. 2013-04-20 09:37:47 -07:00
Henrik Rydgård
84f1bc366d Zero-terminate nickname 2013-04-20 15:39:29 +02:00
CrazyMax
83783a8f96 oops, typo fix, sorry 2013-04-20 04:08:12 +03:00
CrazyMax
fac6fb5faa GetSystemParam: fix copy nickname string from config 2013-04-19 23:09:31 +03:00
CrazyMax
4b5c1baa35 replace strcpy with memcpy for nickname string; 2013-04-19 22:40:06 +03:00
CrazyMax
61a7c821d2 add save/load PSP parameters from ini file; 2013-04-19 21:59:24 +03:00
Unknown W. Brackets
b34f937d0c Don't warn sceUtility*Status() wrong dialog type.
Games do this on real firmware, and it's a lot of noise.
2013-04-10 19:19:00 -07:00
Unknown W. Brackets
1f2de11dbe Add a basic impl of sceUtilityMsgDialogAbort().
Makes Enigmo work anyway.  Doesn't seem like a popular function.
2013-03-30 22:55:48 -07:00
Unknown W. Brackets
74302a9ecf Savedata doesn't always resched, add some errcodes. 2013-03-30 22:48:29 -07:00
Unknown W. Brackets
8aeaedc597 Don't allow sceUtility dialogs to overlap.
PSP doesn't allow this, and apparently some games depend on it
or else they start getting confused.
2013-03-30 22:48:17 -07:00
Unknown W. Brackets
e4223dbcb0 Simplify adding report messages, add a bunch more. 2013-03-26 00:54:00 -07:00
Unknown W. Brackets
4b48ec212b Add a resched delay to sceUtilitySavedataUpdate().
Looks like this really happens.  Most games don't seem to care.
2013-03-17 17:49:37 -07:00
Unknown W. Brackets
806ee13b61 Add a delay to sceUtilityLoadAvModule() as well. 2013-03-09 12:53:53 -08:00
Unknown W. Brackets
d2be407223 Make HLE func delayed results more generic. 2013-03-09 11:42:15 -08:00
Unknown W. Brackets
82059b19da Reschedule better in sceUtilityLoad/Unload.
It's not exactly right but it should help some games.
2013-03-07 22:45:58 -08:00
Unknown W. Brackets
db52d3d43c Quick and dirty attempt to delay loadmodule. 2013-03-07 22:45:58 -08:00
raven02
9df9120d1b Add PSP_SYSTEMPARAM_ID_INT_LOCK_PARENTAL_LEVEL 2013-02-02 01:06:37 +08:00
raven02
4d1903f50c Set time format in config 2013-01-21 21:35:31 +08:00
Xele02
ccdc0b77c1 Set the PSP language in the config file 2013-01-20 10:50:05 +01:00
raven02
6ebb06c171 Add PSP_SYSTEMPARAM_ID_INT_BUTTON_PREFERENCE and region Russia/Trad Chi/Sim Chi 2013-01-20 14:23:14 +08:00
raven02
8cb87924b3 Add sceKernelSetCompiledSdkVersion401_402 (suggested by Xele02) and wrapped two unload moudles 2013-01-01 09:20:01 +08:00
Unknown W. Brackets
fd2f609367 Save the savedata and other dialog state.
Although, hopefully it wouldn't be running anyway.
2012-12-28 13:55:31 -08:00
Henrik Rydgård
d95dbca9be Cleanup GPU init/shutdown a bit 2012-12-25 22:42:19 +01:00
Unknown W. Brackets
f8f581794f Make sure sceUtility funcs all return error codes.
Right now, everything is 0, but before it wasn't returning anything.
Returning 0 actually made some games start working right.
2012-12-25 01:07:04 -08:00
Unknown W. Brackets
d378b1c324 Deallocate properly in shutdown, not in init. 2012-12-24 01:41:15 -08:00