Unknown W. Brackets
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1fe7242e47
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Store parental level as an integer.
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2013-04-20 09:37:47 -07:00 |
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Henrik Rydgård
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84f1bc366d
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Zero-terminate nickname
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2013-04-20 15:39:29 +02:00 |
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CrazyMax
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83783a8f96
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oops, typo fix, sorry
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2013-04-20 04:08:12 +03:00 |
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CrazyMax
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fac6fb5faa
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GetSystemParam: fix copy nickname string from config
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2013-04-19 23:09:31 +03:00 |
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CrazyMax
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4b5c1baa35
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replace strcpy with memcpy for nickname string;
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2013-04-19 22:40:06 +03:00 |
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CrazyMax
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61a7c821d2
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add save/load PSP parameters from ini file;
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2013-04-19 21:59:24 +03:00 |
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Unknown W. Brackets
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b34f937d0c
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Don't warn sceUtility*Status() wrong dialog type.
Games do this on real firmware, and it's a lot of noise.
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2013-04-10 19:19:00 -07:00 |
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Unknown W. Brackets
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1f2de11dbe
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Add a basic impl of sceUtilityMsgDialogAbort().
Makes Enigmo work anyway. Doesn't seem like a popular function.
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2013-03-30 22:55:48 -07:00 |
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Unknown W. Brackets
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74302a9ecf
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Savedata doesn't always resched, add some errcodes.
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2013-03-30 22:48:29 -07:00 |
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Unknown W. Brackets
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8aeaedc597
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Don't allow sceUtility dialogs to overlap.
PSP doesn't allow this, and apparently some games depend on it
or else they start getting confused.
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2013-03-30 22:48:17 -07:00 |
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Unknown W. Brackets
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e4223dbcb0
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Simplify adding report messages, add a bunch more.
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2013-03-26 00:54:00 -07:00 |
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Unknown W. Brackets
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4b48ec212b
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Add a resched delay to sceUtilitySavedataUpdate().
Looks like this really happens. Most games don't seem to care.
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2013-03-17 17:49:37 -07:00 |
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Unknown W. Brackets
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806ee13b61
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Add a delay to sceUtilityLoadAvModule() as well.
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2013-03-09 12:53:53 -08:00 |
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Unknown W. Brackets
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d2be407223
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Make HLE func delayed results more generic.
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2013-03-09 11:42:15 -08:00 |
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Unknown W. Brackets
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82059b19da
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Reschedule better in sceUtilityLoad/Unload.
It's not exactly right but it should help some games.
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2013-03-07 22:45:58 -08:00 |
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Unknown W. Brackets
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db52d3d43c
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Quick and dirty attempt to delay loadmodule.
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2013-03-07 22:45:58 -08:00 |
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raven02
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9df9120d1b
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Add PSP_SYSTEMPARAM_ID_INT_LOCK_PARENTAL_LEVEL
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2013-02-02 01:06:37 +08:00 |
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raven02
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4d1903f50c
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Set time format in config
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2013-01-21 21:35:31 +08:00 |
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Xele02
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ccdc0b77c1
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Set the PSP language in the config file
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2013-01-20 10:50:05 +01:00 |
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raven02
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6ebb06c171
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Add PSP_SYSTEMPARAM_ID_INT_BUTTON_PREFERENCE and region Russia/Trad Chi/Sim Chi
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2013-01-20 14:23:14 +08:00 |
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raven02
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8cb87924b3
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Add sceKernelSetCompiledSdkVersion401_402 (suggested by Xele02) and wrapped two unload moudles
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2013-01-01 09:20:01 +08:00 |
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Unknown W. Brackets
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fd2f609367
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Save the savedata and other dialog state.
Although, hopefully it wouldn't be running anyway.
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2012-12-28 13:55:31 -08:00 |
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Henrik Rydgård
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d95dbca9be
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Cleanup GPU init/shutdown a bit
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2012-12-25 22:42:19 +01:00 |
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Unknown W. Brackets
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f8f581794f
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Make sure sceUtility funcs all return error codes.
Right now, everything is 0, but before it wasn't returning anything.
Returning 0 actually made some games start working right.
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2012-12-25 01:07:04 -08:00 |
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Unknown W. Brackets
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d378b1c324
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Deallocate properly in shutdown, not in init.
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2012-12-24 01:41:15 -08:00 |
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