Commit Graph

190 Commits

Author SHA1 Message Date
Unknown W. Brackets
9ebaf7b68b Fill registers with 0xDEADBEEF after most syscalls.
Some, like sceMpegRingbufferPut(), we don't, since... it's complicated.
But most we do, like a real PSP does.
2013-10-30 00:47:04 -07:00
Henrik Rydgard
614ec822e8 Let's only bother with symbol loading on the desktop. 2013-10-22 15:14:47 +02:00
Henrik Rydgård
2d331cb8c4 Revert "Clear the symbol map in LoadExec. Fixes some hangs on switching games,"
This reverts commit 6c3f2155c7.
2013-10-18 18:08:18 +02:00
Henrik Rydgård
6c3f2155c7 Clear the symbol map in LoadExec. Fixes some hangs on switching games,
unclear why.
2013-10-18 14:40:58 +02:00
Kingcom
7f1fca8e74 Check e_ident of elf header 2013-10-05 10:05:55 +02:00
Unknown W. Brackets
50e9e45d65 Check version in each DoState() func.
They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
Henrik Rydgard
8c88dff5a4 More log categories, use them (and existing ones). Improve log config. 2013-09-07 22:02:55 +02:00
Unknown W. Brackets
f35b164d11 Refactor wait verification a bit in kernel waits. 2013-09-07 10:54:00 -07:00
Unknown W. Brackets
a05c78f8fc Keep unknown syscall reporting the same.
Oops.
2013-09-01 00:46:48 -07:00
Unknown W. Brackets
da0c9a86e5 Invalidate stubs/var imports when writing them. 2013-09-01 00:32:43 -07:00
Unknown W. Brackets
00412144c1 Get rid of the bad object errors on shutdown. 2013-08-31 18:45:05 -07:00
Unknown W. Brackets
842e972a36 Unresolve function imports, track in loader. 2013-08-31 18:45:05 -07:00
Unknown W. Brackets
dde39bd956 Optimize a bit by checking module names. 2013-08-31 17:45:17 -07:00
Unknown W. Brackets
33e001f017 Unexport var symbols when destroying modules.
The problem with a global list is that an unloaded module with unresolved
imports will get garbage written in.  This should be safer, and hopefully
not slower.

Next up: func imports.
2013-08-31 17:31:30 -07:00
Unknown W. Brackets
9311d405e9 Centralize and track imports/exports.
So that we can "unresolve" them.
2013-08-31 17:00:08 -07:00
kaienfr
a8557ab839 Fix the crash of game "tiger x dragon" 2013-08-31 21:35:24 +02:00
Henrik Rydgard
0d0b43818c Warning fixes and stuff 2013-08-30 20:14:16 +02:00
CPkmn
47ae4709ba Update sceKernelModule.cpp 2013-08-29 01:26:54 -07:00
Unknown W. Brackets
15a0f39fa1 Return yet more errors while inside interrupts. 2013-08-28 23:15:13 -07:00
Unknown W. Brackets
61fae4e920 Return proper errors while dispatch disabled.
In at least the majority of waits.
2013-08-27 23:55:37 -07:00
sum2012
d017011882 Add ThreadManForKernel and ModuleForKernel
Sample log:https://gist.github.com/sum2012/3bb5deb1a806ef18f5f3
2013-08-25 10:48:32 +08:00
Unknown W. Brackets
109ad17ac6 Use a typesafe struct for opcodes.
Also, correctly read delayslots using Read_Instruction on ARM.
2013-08-24 15:36:24 -07:00
Unknown W. Brackets
1ed8edb0d3 Avoid some dangerous hex constant widths. 2013-08-22 23:23:48 -07:00
Unknown W. Brackets
2ef650aa2d Add a bunch of HLE functions for better reporting. 2013-08-22 23:04:55 -07:00
Unknown W. Brackets
a217cefa11 Tone down some less needed reporting. 2013-08-21 08:40:29 -07:00