Commit Graph

224 Commits

Author SHA1 Message Date
Unknown W. Brackets
a8c9c31e16 Add a registry for actions so they can be stated.
Also add late loaders to ensure things are hooked up properly.
2012-12-28 13:55:26 -08:00
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db787d266d Require interrupt handlers to be registered.
This allows it to be save stated sanely.
2012-12-28 13:55:25 -08:00
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3ed2045f6b Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
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2197d96989 Run save state operations at next Advance().
Should take some question marks out of things.
2012-12-28 13:55:23 -08:00
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abeaaa9105 Add Verify() method to quickly test states work. 2012-12-28 13:55:22 -08:00
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d6d3688c8c Fix a warning if loading wrong version / etc. 2012-12-28 13:55:22 -08:00
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595759ef78 Implement a factory for kernel objects.
Couldn't think of a better way to do this, maybe there's some fancy
one I don't know about.

Also finished up a couple left over kernel objects.

Maybe a quarter the way there?
2012-12-28 13:55:22 -08:00
Unknown W. Brackets
a2f4c83c90 Initial state saving for kernelObjects. 2012-12-28 13:52:51 -08:00
Henrik Rydgård
d95dbca9be Cleanup GPU init/shutdown a bit 2012-12-25 22:42:19 +01:00
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5e05768f55 Cleanup init/shutdown for scePsmf.
Also fix some indentation.
2012-12-24 10:49:53 -08:00
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d378b1c324 Deallocate properly in shutdown, not in init. 2012-12-24 01:41:15 -08:00
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41db5c46a5 Fix random modules not reseting on shutdown. 2012-12-23 22:52:40 -08:00
Unknown W. Brackets
9ba0ed46fd Always create CoreTiming timers during kernel init. 2012-12-23 21:27:26 -08:00
Henrik Rydgård
4a4d126dc7 Init/shutdown mutex 2012-12-23 11:19:55 +01:00
Unknown W. Brackets
ec753a3575 Fix some ignored error / shadowing warnings. 2012-12-21 16:23:21 -08:00
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6a9a183dd3 Use sceKernelDcache*() to invalidate the texcache.
Also in the block transfer code.
2012-12-21 14:10:57 -08:00
Henrik Rydgard
4d4370232c Assorted minor cleanup and fixes. 2012-12-21 10:20:22 +01:00
Unknown W. Brackets
aadbe50357 Implement the basic functionality of alarms.
They only fire the once though, and the use of subintr might be
a bit naive, may need internal funcs.
2012-12-20 20:07:53 -08:00
Henrik Rydgard
ab35c7f612 Merge branch 'master' into mediaengine 2012-12-18 00:05:09 +01:00
Henrik Rydgard
5a11d4d9c5 Implement sceKernelGetThreadmanIdList (partially) 2012-12-17 22:21:17 +01:00
Henrik Rydgard
a60d487d8d Create files for sceUsb 2012-12-17 21:45:32 +01:00
Henrik Rydgard
bc214dcf37 Merge branch 'master' into mediaengine
Conflicts:
	Common/LogManager.cpp
	Core/CMakeLists.txt
	Core/Core.vcxproj
	Core/Core.vcxproj.filters
	Core/CoreParameter.h
	Core/HLE/sceAudio.cpp
	Core/HLE/sceKernel.cpp
	Core/HLE/sceKernelThread.cpp
	Core/HLE/sceMpeg.cpp
	android/jni/Android.mk
2012-12-17 18:48:32 +01:00
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599465ee6e Correct priority handling for Mbx funcs.
Also, moved to correctly updating the linked list.
It's possible a game might follow it since it's there.
2012-12-16 21:36:53 -08:00
Unknown W. Brackets
94094f99bf Cleanup basic Mbx implementation, create func. 2012-12-16 21:36:51 -08:00
Unknown W. Brackets
45258bb61f Cleanup behavior in sceKernel*EventFlag() funcs.
Biggest change is just that sceKernelSetEventFlag() rescheds.
2012-12-14 21:25:29 -08:00